Teir Fees Suggestion
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Lennie Wheeler
Registered User
Join date: 11 Oct 2006
Posts: 14
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11-30-2006 11:41
How about they add one more step to the Teir Fees!
Like between the Half and complete region fees, Having a 3/4 area would be nice for some.
Cause i own about 3/5th of a region at Han Loso and i'm paying for a full region. 1/5th is protected linden land and the other 1/5 is owned by another group, yet i feel i am paying for it all and lindens are making money off the other or me and making me pay for the protected land i can't even use.
I know people have said buy more land to get the amount i'm paying for in teirs, but i don't want more land in some other region, that i'm not going to use or want to pay more US money to get and i don't want to sell off my precious land to bring me down to the 1/2 region mark.
ITs just an idea i think alot of people would like to see.
Lennie
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Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
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11-30-2006 17:30
I still don't see why they don't just charge you $X for every 16 square metres you own, this would be much more attractive to people who don't NEED exact doubles of land. I mean, if you have 32,768 sq m and are just about breaking even, and a nice 1024m plot opens up that you'd like to grab, what is the tier system going to do? I reckon in most cases what it does it convinces the person not to upgrade, because suddenly they're paying twice as much, just to get a small fraction more land.
I think if you only paid for what you wanted/needed rather than the current double-or-nothing tier system then we'd see a lot more people owning more land overall, since they could get more land without having to double their fees.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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12-01-2006 06:47
From: Haravikk Mistral I still don't see why they don't just charge you $X for every 16 square metres you own, this would be much more attractive to people who don't NEED exact doubles of land. I mean, if you have 32,768 sq m and are just about breaking even, and a nice 1024m plot opens up that you'd like to grab, what is the tier system going to do? I reckon in most cases what it does it convinces the person not to upgrade, because suddenly they're paying twice as much, just to get a small fraction more land. I think the problem is because there's a discount (a full region is $195 and a half region is $125, so it's not twice as much), and if you try and do a sliding scale on those terms, you start running into problems at the transition points. For example.. suppose we said that the person paying US$125 for 32768 is paying about US$0.06 per 16sqm block, so they can buy more for US$0.06 each. So if they wanted that extra 1024 it would cost them US$3.84 more for a total of US$128.84 - great. The problem however is that if they wanted an extra 20000 for instance, that would be US$75 more, for a total of US$200. However for US$195 they could have had 65536sqm! So they'll argue that if US$195 buys them 65536sqm, logically 52768sqm should cost less and so by paying US$200 for 52768 they are being forced to pay for 12768sqm of land they do not want. The problem has just shifted to a different number. The only way around this is to get rid of the tier discount, but there's almost certainly no way that LL will do that without extensive other changes to the model, because it would destroy many resident-run land resale businesses in one fell swoop.
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Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
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12-01-2006 09:57
Then offer discounts at the current tier levels mb to match? Or have the charge per square metre be dependant on the 'tier' you're in. So if you fall between 1024 to 2048 you'll pay $X per sq metre, if you fall into 2049 - 4096 then you pay $Y and so-on? That way people paying current tier amounts aren't changed or over/under charged. Excess land from people on current tiers is assumed to be land available for donation to group, but can be cancelled if required. ie the page would tell you how much land you own, and you'd pick how much land you'd like to pay for.
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Lennie Wheeler
Registered User
Join date: 11 Oct 2006
Posts: 14
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12-01-2006 11:33
Well if they added a 3/4 region teir around $155, it would seem alot more reasonable to me to be paying that, since the other person is covering the last part of a full region fee. Even thou we are still paying for the Linden Protected land that we can't build on or use its Object limits fro our land.
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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12-02-2006 00:06
From: Yumi Murakami I think the problem is because there's a discount (a full region is $195 and a half region is $125, so it's not twice as much), and if you try and do a sliding scale on those terms, you start running into problems at the transition points Ever heard of a mathematical curve? Teir prices are on (say) a y=x^(1/2), x is the land size, y is teir price (this is almost accurate too). Right now the set up is at very clearly defined markers: 512: $22 1024: $32 2048: $45 4096: $64 8192: $90 16384: $128 Where does 10,000 land? $100. It's NOT a linear scale, it's exponential.
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Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
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12-02-2006 05:20
Where are you getting those numbers from? They are all wrong =S
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Allan Saltwater
Verified Resident of SL
Join date: 20 Oct 2006
Posts: 36
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12-03-2006 17:04
From: Draco18s Majestic Ever heard of a mathematical curve? Tier prices are on (say) a y=x^(1/2), x is the land size, y is tier price (this is almost accurate too). Right now the set up is at very clearly defined markers: 512: $22 1024: $32 2048: $45 4096: $64 8192: $90 16384: $128
Where does 10,000 land? $100.
It's NOT a linear scale, it's exponential. 2 points 1) y=x^0.5 is not exponential ... its quadratic (it's the same as y^2 = x) 2) Why not go to a straight area -> Tier formula? This would have 2 effects (a) Reduce land usage - you save money by not occupying for people just below the thresholds and enabling people who want to go just over the thresholds to do so without excessive cost.
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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12-03-2006 20:57
From: Allan Saltwater 2 points 1) y=x^0.5 is not exponential ... its quadratic (it's the same as y^2 = x) From: someone
I typed exponential before working out my formula. Didn't catch the error.
[qupte]2) Why not go to a straight area -> Tier formula? This would have 2 effects (a) Reduce land usage - you save money by not occupying for people just below the thresholds and enabling people who want to go just over the thresholds to do so without excessive cost.
Because it's not in LL interests. By setting clearly defined teirs they make more money when someone goes just a little over, but "break even" when someone uses just under (or at).
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Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
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12-04-2006 06:42
From: Draco18s Majestic Because it's not in LL interests. By setting clearly defined teirs they make more money when someone goes just a little over, but "break even" when someone uses just under (or at). Is it though? How many people decide to just keep the land they've got instead of tiering up? I still think that a system whereby you pay $X per 16 square metres is best, where X changes depending which 'tier' you fall within. So people with a small amount of land are paying more per square metre than those with more land (which is true now anyway). It still encourages people to buy more as the more you have, the easier it is to afford more (since it costs less once you hit the next tier). And people who would be put off buying more land are now able to so land ownership should go up. With the island price increase, presumably the main-land tier prices are going to go up too? If that's the case then the 'barrier' of going up a tier level is only going to increase in its strength.
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Allan Saltwater
Verified Resident of SL
Join date: 20 Oct 2006
Posts: 36
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12-06-2006 01:25
From: Draco18s Majestic Because it's not in LL interests. By setting clearly defined teirs they make more money when someone goes just a little over, but "break even" when someone uses just under (or at). Who said that LL only "break even" if someone is only just under a present "tier level". LL get some land back that they can rent at a higher rate per square metre, the owner pays less tier and the excess parcel of land is freed up for other residents.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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12-06-2006 05:18
From: Draco18s Majestic Because it's not in LL interests. By setting clearly defined teirs they make more money when someone goes just a little over, but "break even" when someone uses just under (or at). I don't think that's the reason why they have the tier structure. They have tier because they pay for their hardware 1 sim at a time, and therefore the more land someone consumes, the less risk they represent. You have to remember that the tier system was introduced way back in the early days of SL and they may not have been sure how well it would go. If you own a full sim, then (at the current rates) 512sqm of land costs you US$1.50. (Actually, if you own more than a full sim, your extra holdings are at the "hidden tier" of US$90 per half sim, so the cheapest is US$1.40-ish, but..) If you have only a 512, then you actually pay US$5.00. Assuming that LL wants to make US$195 per sim, this means that if a sim is sold in 512 parcels then they will have reached that point one they have sold 39 parcels. If they charged only US$1.50 they'd have to sell all 128 parcels on the sim (and have them tiered all the time, and not abandoned, etc.) before they made their target, and that's a big risk. Now you might say, that land sells quickly on SL now so that wouldn't be a problem. But also, the tier fee structure will be locked in by the existance of the land barons. If SL removed the tier progression it would essentially harpoon every land reseller on the grid who would become unable to profit while competing.
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MickTuck Tattelbaum
Registered User
Join date: 20 Apr 2008
Posts: 0
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Liberty City is a RIP OFF!!
04-04-2009 15:04
I tried to rent some land on the Liberty City Sim.Most of the land has been bought allready but I was assured I could rent a 1024sq plot for 837L$.week.
A land owner duly showed me around but the cheapest place she found was 2048sq with 937 prims.
Total Cost....4000L$ to buy it and 1587L$/week prims.
Linden Labs need to put a STOP to this kind of profiteering....ohh and lastly..there was a shop on the edge of the land which I was politely told would be good as it would attract traffic...and..guess what...it would only cost me an extra 250L$/week on top of the 1587L$.
Not a bad turn around for what was originally 837L$ week.
Stop these 'sindicates' from ruining Secondlife.
I'm not short of money but I wont pay these inflated rates and I got into an argument from the owner of Liberty City and was subsequantly BANNED form the sim.
Night Night
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Boby Brimm
Registered User
Join date: 1 Jun 2008
Posts: 0
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Defamation
11-01-2009 03:18
n law, defamation – also called calumny, libel, slander (for spoken words), and vilification (for written or otherwise published words) – is the communication of a statement that makes a claim, expressly stated or implied to be factual, that may give an individual, business, product, group, government or nation a negative image. It is usually, but not always,[1] a requirement that this claim be false and that the publication is communicated to someone other than the person defamed (the claimant).
Event described by MickTuck Tattelbaum never took place, as also no names of our staff are mentioned. Yet Linden Labs still have not deleted this post after half a year. Not to mention that the author of this defamation has never been banned as LL can check as well. Hence I was forced to write this post pointing out to practices used in SL in attempts to bring down communites that are based on users needs (the city environment, possible only with 2.0 prim factor which is here marked as inflated rates, in turn making people say things like "Stop these 'sindicates' from ruining Secondlife." when in fact its a feature provided by LL for SL users to accommodate their needs.
Thank You for reading this and welcome to Liberty City, one city, one future, since 2007. Our company New Found Land estates has been developing content and managing communites as well as selling land in Second Life since 2006.
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