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Make The Dynamic Display Of Object Info Optional

Salazar Jack
Nova Albion native
Join date: 12 Feb 2004
Posts: 1,105
10-20-2004 10:56
When I'm beboppin' around and checking out the sights, every time I point to something there is a small popup window that briefly shows some basic info about the object or land that my cursor is pointing to.

Sometimes this featured is handy. But other times it really gets in the way of other types of experiences here, like when I am in a place where I just want to experience the natural ambiance of the build -- like a park or ancient ruin. i don't want a whole mess of little info pop ups springing up every time I move my mouse. Especially if most objects are left with little to no description, like "Object - (No Description)."

Could this feature be made optional as a checkbox in my preferences? If I could turn off the autoshow feature of the info and tie it to a user action... like holding down the Option key as I point to something... that would be cool.

Right now when I hold down the Option key my cursor changes to a magnifying glass, but that tool does not do anything until I hold my mouse button down and drag, enabling me to zoom in and out. As an option, I'd like to be able to disable the autodisplay of basic object and land info and be able to make that info visable, as needed, by pointing to something and holding down the Option key (cursor would turn into a magifying glass). Like I'm going to be examining it in more detail. The tool would then proceed to work as always when I continue holding the Option key down as I click and drag my mouse (zoom in and out).

Having this ability would make certain types of experiences more immersive.

Thanks!
Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
10-20-2004 11:52
I so agree. Most of the time I am NOT interested in that information, but still that big, opaque box pops up over the content I DO want to see. I have to stash my cursor in a corner to keep it from covering up the people and things I want to look at.

Tying it to the option key sounds like an excellent idea.
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~ Tiger Crossing
~ (Nonsanity)
Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
10-20-2004 16:20
I agree too, it's annoying. I support this request.
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Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river.
- Cyril Connolly

Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence.
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