Collection of Second Life external plugins, debuggers, and more. More to come soon!
http://secondlifetoys.googlepages.com
These forums are CLOSED. Please visit the new forums HERE
Second Life Toys |
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Rathe Underthorn
Registered User
Join date: 14 May 2003
Posts: 383
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08-09-2006 02:33
Collection of Second Life external plugins, debuggers, and more. More to come soon!
http://secondlifetoys.googlepages.com _____________________
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Iron Perth
Registered User
Join date: 9 Mar 2005
Posts: 802
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08-09-2006 03:18
Excellent, hypercard is exactly what I was looking for.
How long does the license last for? _____________________
http://ironperth.com - Games for SecondLife and more.
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Iron Perth
Registered User
Join date: 9 Mar 2005
Posts: 802
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08-09-2006 03:25
Hope you don't mind, but I have queried Linden Lab regarding this tool.
/139/d2/128287/1.html#post1213224 _____________________
http://ironperth.com - Games for SecondLife and more.
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Rathe Underthorn
Registered User
Join date: 14 May 2003
Posts: 383
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08-09-2006 04:05
Licenses do not expire so long as you continue to use the same major version of Hypercard. Licenses are valid only for the account they were registered with.
One license per computer (unless you swap the license file manually for seperate accounts). Minor upgrades will be included as they are released. Major upgrades, such as a version 2.0 may (or may not) require an upgraded license depending on any future feature additions and development. _____________________
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Ohforf Uram
n00b
![]() Join date: 27 Jun 2006
Posts: 82
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08-09-2006 05:25
I tried snowcrash... well, it makes my SL client crash.
![]() EDIT : oops.. i launched SL from Drive F: does snowcrash use a fixed path ? |
Rathe Underthorn
Registered User
Join date: 14 May 2003
Posts: 383
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08-09-2006 05:35
Ohforf, snowcrash is part of the libsecondlife project, which the source code is freely available for on gna.org. It's not meant for average user consumption though, I just host it there because libsecondlife is now focused on a C# library and some people still prefer to use snowcrash for debugging under Windows instead of the C# tools and a lot of the C# developers don't know how to maintain the C++ code so I put up the latest binary for them.
I have updated the source to remove the hardcoded paths but I still need to commit it and update the binary on there so check back soon. _____________________
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Rathe Underthorn
Registered User
Join date: 14 May 2003
Posts: 383
|
08-09-2006 06:04
Updated the snowcrash.zip download to the one without hardcoded paths for those who are interested.
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Ohforf Uram
n00b
![]() Join date: 27 Jun 2006
Posts: 82
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08-09-2006 06:24
I used a Hex Editor to change the fixed paths in the snowflake.dll - works, too
![]() Thanks for the update, i will use the new Version instead of my 'Hack'. |