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SceneGlobe Site

Adenoraque Qin
Registered User
Join date: 8 Mar 2005
Posts: 25
06-18-2006 20:53
SceneGlobe - 360 panoramas of SL on the web

Why is it called SceneGlobe? ... it started as a sphere I scripted to display 360 panos I'd collected from around the net. Derived from snowglobe, I named it SceneGlobe. Inspired by the immersive views from VRWay, I wanted to make my own, of SL. But.. SL globes in SL? No, I wanted to view these on the net.

This has been in the works for half a year now (I have little free time :rolleyes: ).. it started as a small list but has grown now and implemented SLURL map features. Arbitar Basiat brought a post in NWN to my attention, so I thought now was the time so show. Still incomplete, but here is what you can expect from the final product:

-A menu with categories of what to see in SL
-Preview a location as it would look in Mouselook while in SL
-Teleport via the SLURL map showing the location of the scene currently showing

Making these images can take quite a bit of time so I don't do them free unless it's for a good friend or one of my favorite areas... I'll have a service for custom and recommended shots, but those details can come later in the service section of forums...when this site is complete. Enjoy!

~Adenoraque
Mad Wombat
Six Stringz Owner
Join date: 21 Jan 2006
Posts: 373
06-18-2006 22:03
Very cool! But it seems like your page is bugged. Everytime I click on a link, the map seems to get bigger and bigger. I'm using firefox.
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Adenoraque Qin
Registered User
Join date: 8 Mar 2005
Posts: 25
06-19-2006 05:12
Strange.. I've used FF for it and the only thing I found wrong with it was the use of a default scrollbar rather than a CSS colored one, on the list of locations. Thanks for the heads up though, I'll keep tinkering.
Adenoraque Qin
Registered User
Join date: 8 Mar 2005
Posts: 25
Size issue? + Teleporting
06-24-2006 20:38
I tried to fix the sizing issue though I could never see it myself. I had some educated guesses though so it should be better. I changed the layout a bit and I also got the teleporting to work from the map. So here is the new version, still WIP:

Click Here

and if that doesn't work: Click Here