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Poll/Petition in Favor of Removing Dwell

Jacqueline Richelieu
SL Resident Economist
Join date: 28 Jul 2004
Posts: 260
01-13-2005 11:44
Although I'm starting to feel a bit like Blake Rockwell, I do think this is an important issue.

I'm in favor of eliminating dwell - all it does is subsidize Clubs and encourage dwellfare mining. SL is awash with clubs and w/o Dwellfare, its probable that the market would return to equilibrium.
Just my .02
Paolo Portocarrero
Puritanical Hedonist
Join date: 28 Apr 2004
Posts: 2,393
01-13-2005 11:48
No. It's a far less subjective incentive than was ratings-based stipend payments. Leave it alone, I say. TBH, it's a pittance.
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Lit Noir
Arrant Knave
Join date: 3 Jan 2004
Posts: 260
01-13-2005 11:52
The only way I can see dwell (the concept, not necessarily the system currently in place) going the way of the dodo is if folks actually start to use the sell access option. Sure, some folks use it, but it still seems pretty rare. The change in event funding MIGHT be a prod to get more people using this feature on a more controlled basis, and getting folks used to the idea. I don't think it's too likely, but it could happen.
Jacqueline Richelieu
SL Resident Economist
Join date: 28 Jul 2004
Posts: 260
01-13-2005 11:54
IRL, clubs are funded by admissions and in-club sales.

SL should be no different.
Tito Gomez
Mi Vida Loca
Join date: 1 Aug 2004
Posts: 921
01-13-2005 12:06
No, there has to be an incentive / reward (as tiny as it may be for some) to create many of the beautiful places we see throughout SL (and I don't mean clubs or casinos).

- T -
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Kurt Zidane
Just Human
Join date: 1 Apr 2004
Posts: 636
01-13-2005 12:09
traffic benefits any one who owns land. It's equal opportunity. While events reward only the small percentage of people who lists events. Dwell reward people for traffic, the assumption being if there is traffic they have some thing of value to the community. Wether that be art, shopping, entertainment, games, extra.

If they removed traffic reward, but left in events. Every one would list every single little thing they do. BOB and friend house party. Kurt first BBQ. It would encourage people to spam the event list. While penalizing people who do not host events. But do add to the game.

Because most people who own land, do not host events. I think it's going to be hard to persuade people that it's better for you have their dwell money. It's just human nature.
Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
01-13-2005 12:23
All this hate towards clubs is kinda aimed in the wrong direction. If you don't like your sim to be lagged by a club, it's not the fault of the club owner, they are builders and merchants exactly like a clothier or a veichle seller, or whatever other activity comes to mind: they just sell a different kind of good: entertainment. Moreover they provide people with jobs and help the economy flow, this at the advantage of builders and designers, because what club owners pay to their employees mostly ends up into the pockets of content creators, club employees need clothes, animations and the like, like everyone else and probably more than everyone else.
If your sim lags due to a club, is it the club's fault? No, it's LL's fault, because they didnt optimize the code to run smoother yet. The first rule of a game creator is that if your engine can't afford to support an action (in this case the building of a club) you shouldn't allow it. Since LL wants to allow everything they should optimize their code so that it's able to support everything. Maybe they will do it into the future, but for now they didnt do it enough. SO if your sim lags it's not the club's fault, the fault is in the code.
(Ugly cube clubs are another matter, but not everyone is good or experienced at building, but i'm quite sure everyone likes to have a good place, so with time they will learn and improve, i saw many wonderful club buildings, that add to the landscape instead of ruining it)
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