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Land tools Killing fun.

Shadow Weaver
Ancient
Join date: 13 Jan 2003
Posts: 2,808
01-05-2005 07:16
Last night was not fun when flying along at a high speed about 130 meters off to ground to be instantly ejected from a vehicle and having to log.

Granted its understandable that the land tools are used to prevent griefing and the altitude is set to 200 meters for that. However, when in a scripted object such as a Jet or Hover Craft if you in advertantly fly over that land you get auto thrown.

Now this creates another issue. If your thrown out of reach of your craft and like the one my friends were riding in last night you cannot retrieve it.

The land in question I have no Idea who the owner was nor do I care I am just bringing this point up because of how it transpired and how it can be an issue on larger open parcels where the land owners have this sort of generalised ban in effect.

Basically the thing is there was no ban lines up so the flyers had no clue they had passed into protected territory.

There was no warning and they were ejected.
Yes this is the current tool set LL has in place however, its too ambigious.
I remember when you were given 15 seconds to get off the property from the notification via IM.
This no longer exists.
Most people flying jets or helo's will be passed over or off the land in 15 seconds.
15 seconds is also a great deal of time to stop pick up your craft and wait the ejection.
But being ejected while in a scripted object will force you to relog as Animations are still in play routines from the script on your avatar are still in play and generally it acts like a tractor beam and locks your vehicle in place.

With the new QUE in effect being ejected from a scripted object for something that could have been avoidable in the first place is no fun.

So for the nay sayers that think I am being two faced about land controls Im not.

I never complained about the owner of the land as they were doing what is within their rights and tools given them by LL.
This is why I never checked to see who owned the land.
(So please don't ask who's land it was as I dont know I didnt check im not here to flame the owner as they did nothing wrong lets get that clear now.)
Once, I figured out what height the craft was flying at I Imed Char to come retrieve the vehicle since it was still stuck over the land.

So whats my point...

Land tools need to be revamped as being ejected from a scripted object forces relog. With the current que in effect this is a major detriment. Maybe Add a warning??

Land tools prevent retrieval of any lost Items short of Linden intervention. Rather flustrating to not be able to get your toys back because after being inadvertantly ejected. Especially if owner is not online or will not respond to IMs to request help.

Land tools need to have the ablity to detect if its a scripted object attached to an avatar to transport all associated prims with that avatar.

See Simple fix the tools to where if it ejects it ejects everything...if not that then make it so the owner from any border can retrieve thier lost vehicle or object. \

Or maybe give us a scripting tool that will allow us remote retrieval of an object via a list of last rezed Items...this might be a useful function when something like this happens.

((Please note this is about Linden Lab Tool Set Options on Land Controls. Please do not confuse this with rights or TOS enforcement as there was no fowl here except by the linden tools. Period))

Just some Ideas figured I get public opinion on this.


Shadow
_____________________
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Aces Spade
Raise you One♠
Join date: 22 Sep 2003
Posts: 2,774
01-05-2005 07:19
From: Shadow Weaver
Last night was not fun when flying along at a high speed about 130 meters off to ground to be instantly ejected from a vehicle and having to log.

Granted its understandable that the land tools are used to prevent griefing and the altitude is set to 200 meters for that. However, when in a scripted object such as a Jet or Hover Craft if you in advertantly fly over that land you get auto thrown.

Now this creates another issue. If your thrown out of reach of your craft and like the one my friends were riding in last night you cannot retrieve it.

The land in question I have no Idea who the owner was nor do I care I am just bringing this point up because of how it transpired and how it can be an issue on larger open parcels where the land owners have this sort of generalised ban in effect.

Basically the thing is there was no ban lines up so the flyers had no clue they had passed into protected territory.

There was no warning and they were ejected.
Yes this is the current tool set LL has in place however, its too ambigious.
I remember when you were given 15 seconds to get off the property from the notification via IM.
This no longer exists.
Most people flying jets or helo's will be passed over or off the land in 15 seconds.
15 seconds is also a great deal of time to stop pick up your craft and wait the ejection.
But being ejected while in a scripted object will force you to relog as Animations are still in play routines from the script on your avatar are still in play and generally it acts like a tractor beam and locks your vehicle in place.

With the new QUE in effect being ejected from a scripted object for something that could have been avoidable in the first place is no fun.

So for the nay sayers that think I am being two faced about land controls Im not.

I never complained about the owner of the land as they were doing what is within their rights and tools given them by LL.
This is why I never checked to see who owned the land.
(So please don't ask who's land it was as I dont know I didnt check im not here to flame the owner as they did nothing wrong lets get that clear now.)
Once, I figured out what height the craft was flying at I Imed Char to come retrieve the vehicle since it was still stuck over the land.

So whats my point...

Land tools need to be revamped as being ejected from a scripted object forces relog. With the current que in effect this is a major detriment. Maybe Add a warning??

Land tools prevent retrieval of any lost Items short of Linden intervention. Rather flustrating to not be able to get your toys back because after being inadvertantly ejected. Especially if owner is not online or will not respond to IMs to request help.

Land tools need to have the ablity to detect if its a scripted object attached to an avatar to transport all associated prims with that avatar.

See Simple fix the tools to where if it ejects it ejects everything...if not that then make it so the owner from any border can retrieve thier lost vehicle or object. \

Or maybe give us a scripting tool that will allow us remote retrieval of an object via a list of last rezed Items...this might be a useful function when something like this happens.

((Please note this is about Linden Lab Tool Set Options on Land Controls. Please do not confuse this with rights or TOS enforcement as there was no fowl here except by the linden tools. Period))

Just some Ideas figured I get public opinion on this.


Shadow



I hate that to shadow :mad:
_____________________
From: someone
Posted by ZsuZsanna Raven
So where is the "i don't give a shit'' option?
Charlotte Gillespie
2 - 0 Lindens
Join date: 19 Nov 2004
Posts: 1,101
01-05-2005 08:29
Do you have to quote the entire message and add "me too"?

http://www.politicsforum.org/images/flame_warriors/flame_02.php

;)
Shadow Weaver
Ancient
Join date: 13 Jan 2003
Posts: 2,808
01-06-2005 10:35
I guess no one is interested in this except the two above. Apparently its not an issue now but in 6weeks to 6 months this will be on the forefront of peoples minds when new vehicles come out and new scripting technologys make it so there is no way to fly home from the telepad to your own land.

Oh well I digress...have a great day.

Shadow
_____________________
Everyone here is an adult. This ain't DisneyLand, and Mickey Mouse isn't going to swat you with a stick if you say "holy crapola."<Pathfinder Linden>

New Worlds new Adventures
Formerly known as Jade Wolf my business name has now changed to Dragon Shadow.

Im me in world for Locations of my apparrel

Online Authorized Trademark Licensed Apparel
http://www.cafepress.com/slvisions
OR Visit The Website @
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Shack Dougall
self become: Object new
Join date: 9 Aug 2004
Posts: 1,028
01-06-2005 10:40
I just haven't gotten into vehicles yet, I guess. The one time that I tried a freebie helicopter I found it extremely hard to control and ended up crashing it immediately. Can anyone suggest a *really* good vehicle to start with? One that you've used, but didn't create.
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Finn Jensen
Registered User
Join date: 5 Jul 2004
Posts: 140
01-06-2005 10:46
Interested indeed.

A while back I was extremely pissed off at this and started a thread about it.
It went on for quite a while.

I phoned Linden Lab a few times but never got further than some answering mashine.
Calling from Europe, just to hear they do not have time to talk with you gets expensive.
I must try to phone them again, because I am extremely interested on their view of this.

I always abuse report these scripts, because I do not see they have any other real function than griefing.

Preventing someone to enter is ok, but to make another persons game to crash cannot just be right, can it?
Juro Kothari
Like a dog on a bone
Join date: 4 Sep 2003
Posts: 4,418
01-06-2005 11:03
200m high? I thought it was limited to something like 30 or 40m???
Shadow Weaver
Ancient
Join date: 13 Jan 2003
Posts: 2,808
01-06-2005 11:11
Juro to my recollection it was 200 meters for the land tools but if its a script reaching up 200 meters and not the land tools then we have an even greater problem because to my understanding scripts work on a cone or sphere of execution.

I mean the script can either be directed by a radius of what ever is set up to 96 meters I believe and extend the length and bredth of a sim ...So I guess the next question is what is the actual land limits...30-40 meters or 200 meters...that I will honestly say I am not sure of. Yet if its the lessor of the two then we have a griefing tool in effect which should be dealt with accordingly.
_____________________
Everyone here is an adult. This ain't DisneyLand, and Mickey Mouse isn't going to swat you with a stick if you say "holy crapola."<Pathfinder Linden>

New Worlds new Adventures
Formerly known as Jade Wolf my business name has now changed to Dragon Shadow.

Im me in world for Locations of my apparrel

Online Authorized Trademark Licensed Apparel
http://www.cafepress.com/slvisions
OR Visit The Website @
www.slvisions.com
Finn Jensen
Registered User
Join date: 5 Jul 2004
Posts: 140
01-06-2005 11:11
I often fly between 250m 300m and have been killed. I guess the f***ers put their crap high up in air also?
nez Xavier
Second Life Resident
Join date: 2 Nov 2004
Posts: 3
scripts any good?
01-06-2005 11:19
why not script an object to protect ur land so it can give 15 seconds before push is enabled?
Shadow Weaver
Ancient
Join date: 13 Jan 2003
Posts: 2,808
01-06-2005 11:44
Nez its not my property we are talking about here.

Initially it was about Linden Land Tools that allow the owners to prevent entry. Which is good mind you except with the new textures you cant see script enabled land. Thus defining land boarders if your flying at sub Mach in the game and encounter one of these at say 120 meters off the ground you never know till the land tool kicks in and boots you and if your in a vehicle...in some cases if you get kicked that way you have to relog which with the new que is a nightmare. Can cause you to take a few minutes to get back in.

Meanwhile your bike plane helo or what ever you were riding is stuck on thier land. Which means now your just an avatar and no way to reach out and snag your stuff back to ensure you avoid the property in the future.

Please understand I am not upset with the land owner thats why I never even looked at their name. Its the tools that are the problem not the person using them. However, if it is a a script that is doing it I personally say thats wrong as well cause there is such a thing in RL as airspace...granted it needs to be defined in SL but till then these scripts can be a nusance especially for those that like to fly planes and helos and hovercraft just for the fun of flyng and tinkering.

Oh well...

Shadow
_____________________
Everyone here is an adult. This ain't DisneyLand, and Mickey Mouse isn't going to swat you with a stick if you say "holy crapola."<Pathfinder Linden>

New Worlds new Adventures
Formerly known as Jade Wolf my business name has now changed to Dragon Shadow.

Im me in world for Locations of my apparrel

Online Authorized Trademark Licensed Apparel
http://www.cafepress.com/slvisions
OR Visit The Website @
www.slvisions.com
Lance LeFay
is a Thug
Join date: 1 May 2003
Posts: 1,488
01-06-2005 11:47
From: Aces Spade
I hate that to shadow :mad:


Stop to put large quotes in boxes!
_____________________
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Rickard Roentgen
Renaissance Punk
Join date: 4 Apr 2004
Posts: 1,869
01-06-2005 12:33
From: Shadow Weaver
Last night was not fun when flying along at a high speed about 130 meters off to ground to be instantly ejected from a vehicle and having to log.

Granted its understandable that the land tools are used to prevent griefing and the altitude is set to 200 meters for that. However, when in a scripted object such as a Jet or Hover Craft if you in advertantly fly over that land you get auto thrown.

Now this creates another issue. If your thrown out of reach of your craft and like the one my friends were riding in last night you cannot retrieve it.

The land in question I have no Idea who the owner was nor do I care I am just bringing this point up because of how it transpired and how it can be an issue on larger open parcels where the land owners have this sort of generalised ban in effect.

Basically the thing is there was no ban lines up so the flyers had no clue they had passed into protected territory.

There was no warning and they were ejected.
Yes this is the current tool set LL has in place however, its too ambigious.
I remember when you were given 15 seconds to get off the property from the notification via IM.
This no longer exists.
Most people flying jets or helo's will be passed over or off the land in 15 seconds.
15 seconds is also a great deal of time to stop pick up your craft and wait the ejection.
But being ejected while in a scripted object will force you to relog as Animations are still in play routines from the script on your avatar are still in play and generally it acts like a tractor beam and locks your vehicle in place.

With the new QUE in effect being ejected from a scripted object for something that could have been avoidable in the first place is no fun.

So for the nay sayers that think I am being two faced about land controls Im not.

I never complained about the owner of the land as they were doing what is within their rights and tools given them by LL.
This is why I never checked to see who owned the land.
(So please don't ask who's land it was as I dont know I didnt check im not here to flame the owner as they did nothing wrong lets get that clear now.)
Once, I figured out what height the craft was flying at I Imed Char to come retrieve the vehicle since it was still stuck over the land.

So whats my point...

Land tools need to be revamped as being ejected from a scripted object forces relog. With the current que in effect this is a major detriment. Maybe Add a warning??

Land tools prevent retrieval of any lost Items short of Linden intervention. Rather flustrating to not be able to get your toys back because after being inadvertantly ejected. Especially if owner is not online or will not respond to IMs to request help.

Land tools need to have the ablity to detect if its a scripted object attached to an avatar to transport all associated prims with that avatar.

See Simple fix the tools to where if it ejects it ejects everything...if not that then make it so the owner from any border can retrieve thier lost vehicle or object. \

Or maybe give us a scripting tool that will allow us remote retrieval of an object via a list of last rezed Items...this might be a useful function when something like this happens.

((Please note this is about Linden Lab Tool Set Options on Land Controls. Please do not confuse this with rights or TOS enforcement as there was no fowl here except by the linden tools. Period))

Just some Ideas figured I get public opinion on this.


Shadow


From: Charlotte Gillespie
Do you have to quote the entire message and add "me too"?


Yes :D
_____________________
Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
01-06-2005 12:45
From: Shadow Weaver
I mean the script can either be directed by a radius of what ever is set up to 96 meters I believe and extend the length and bredth of a sim ...So I guess the next question is what is the actual land limits...30-40 meters or 200 meters...that I will honestly say I am not sure of. Yet if its the lessor of the two then we have a griefing tool in effect which should be dealt with accordingly.[/QUOTE


A script can also check to see if you are the land owned by the objects owner.
I'd urge anyone scripting anything that does anything such as push or tport anyone to make sure they use that check (where applicable).

Siggy.
_____________________
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From: Jesse Linden
I, for one, am highly un-helped by this thread