The Future of SL
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Jaxiam Slate
Registered User
Join date: 22 Jan 2003
Posts: 141
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04-21-2005 20:18
I have seen this posted time and time again. Almost with every version that comes out.
Linden Labs. *s* You have my money and my support, so you dont need to listen to the rest of this - cause a) I dont want you to think I seriously think this is how you view it - I know it's not. and b) I dont want to give y'all any ideas *winks*
OK. the future of SL. How LL needs to get up off their duffs. give us *everything* now dammit. More More More, no LAG! Free Islands each!!! independantly run servers!!!! Lindenbuck baths till we drown!!! oh and free icecream!!!
ok now think Active Worlds.
It's been going for ages. (I know it wasnt new when I played it 5 years ago). The graphics suck The animations are a joke. The Chat is really only so so. Avatars are a joke as well.
Yet not only is it still running, it's still drawing new people all the time.
I got news for you kiddos (and er um Old'os)
Linden Labs doesnt have to do Jack Shit.
And people will still flock to it, pay for it, rave about it, and in the process give them a following that will carry them through the next, at least, 5 years.
Ahh but what if someone else makes something groovier than SL you ask?
hmmm as I said before - AW is *still* drawing a crowd, including new people. SL is AW's new kid on the block. And while I wont deny SL is a billion times better, and taking the lead big time in accounts - it hasnt kicked AW out of the market.
neither will the big new shiney chat that comes along after SL.
SL has a following. So nope. LL doesnt have to do anything but keep it running, and fix bugs now and then.
if they wanted too.
But these are some hardworking yahoos we got coding for us, debugging, brainstorming, etc..
They dont just like the game. They love it (and sometimes love to hate it). I am sure everyone and LL loves the paycheck. but the paycheck isnt what brought them into this
that's just validation for all their hard work.
So next time ya feel like going out and bitching about LL getting it "right" just rememeber, they dont have to. they choose to.
And SL *will* be around a good long while. Thank goodness.
-they better, they have my lifetime account fee already! and I plan on playing for a lifetime!!!
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So long as we can dream, SL shall always be Beta.
Book of the (Beta) Tester Book of Jax, line 1.
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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04-21-2005 20:30
Uhhh... that was... random. I think you might like this quote, though. /120/12/41442/2.html#post447952From: Philip Linden I'll speak for my own gut here, allowing that I'm sure this will be a long and interesting discussion in the years to come:
My intuition is that open source and open standards are the only way to go for SL long term - for us to reach the whole world in the way that the web has will probably only happen under this sort of model.
I don't think becoming more open would be a bad business move for LL, because there are so many central services that we can offer for a fair price - once SL goes to truly global scale those charges can create a very large and sustaining business.
Pragmatically, there are things that need to happen to make this possible:
We have to preserve some sort of system to protect the rights and permissions of content. This means that in some manner the servers must become untrusted - a 'man-in-the-middle' from a crypto perspective. Today, the SL servers are totally trusted - if you owned a server you could take all the money and copy all the objects of anyone who walked into it. I can imagine that long term you get a notice on entering insecure servers, and you can choose what objects and how much money you want to 'carry' when you go in. Coding this is going to be a big change, and lots of work.
Additionally, as also discussed here, we need to make the protocols between servers very simple, so that folks can start from scratch with server code if they like. HTTP got really widespread in part because it was really simple - you could write a basic server in a few hours. Ideally something like SL needs to be comparably simple - you should be able to write a 'hello world' server and connect it to the grid very easily.
Projects like OSMP are great, and something that helps us understand what priority we should give to these changes. Ideally I'd like to see the metaverse get built as quickly as possible, which means that everyone is working on interoperable code and content. If big projects get underway that are challenging SL in scale and capability, it means that we are doing something wrong - not being open enough fast enough. Poor, poor, overused quote. This is the third thread I've dragged it to, but it still holds together nicely.
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Jaxiam Slate
Registered User
Join date: 22 Jan 2003
Posts: 141
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04-21-2005 20:36
not random at all just my poor old eyes strained by the huge collections of bitchings that seem to populate the different threads. That is an excellent quote. let it rest a bit before you lug it out once more. give it some water, pat it on the head- it's done right by ya.
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So long as we can dream, SL shall always be Beta.
Book of the (Beta) Tester Book of Jax, line 1.
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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04-21-2005 23:26
You know Jeffrey, a big reason they keep posting that is they want to scare of the competition from going open source as well.
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper " Changing Realities: User Creation, Communication, and Innovation in Digital Worlds : " User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
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Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
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04-22-2005 00:40
I don't understand how they will keep a land market going with open source. And land ownership is the basis of freedom, in SL and in RL.
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Rent stalls and walls for $25-$50/week 25-50 prims from Ravenglass Rentals, the mall alternative.
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Jsecure Hanks
Capitalist
Join date: 9 Dec 2003
Posts: 1,451
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04-22-2005 01:21
From: Jaxiam Slate More More More, no LAG! Free Islands each!!! independantly run servers!!!! Lindenbuck baths till we drown!!! oh and free icecream!!! A monkey in every office!
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Alan Palmerstone
Payment Info Used
Join date: 4 Jun 2004
Posts: 659
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04-22-2005 03:01
From: Prokofy Neva I don't understand how they will keep a land market going with open source. And land ownership is the basis of freedom, in SL and in RL. Land is just server space, like any web hosting account. When this thing finally does go fully open, you will be able to take the content that is on your land and decide on which server it will reside. You can go for anything from a cheap host to your own dedicated box, on your terms. It will be just like what we do now with our websites, but using the SL protocols.
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Visit Parrot Island - relax on the beach, snuggle at the waterfall, ride the jetskis, make a movie and buy a pool!
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
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04-22-2005 03:05
Sl has a future?! 
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Merwan Marker
Booring...
Join date: 28 Jan 2004
Posts: 4,706
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04-22-2005 03:59
SL could be sold soon - so if you log in to the game and you find yourself interrupting Corporate ZXY's regional planning meeting, politely ask for your AV back and hope for the best.
Future as it could be arriving in a Sim Near Year.
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Don't Worry, Be Happy - Meher Baba
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Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
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04-22-2005 04:54
hmmmm seems There and TSO have taken the jack shit approach and they have suffered grreatly for it....
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Build a man a fire and he'll be warm for a day...set a man on fire and he'll be warm the rest of his life 
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Einsman Schlegel
Disenchanted Fool
Join date: 11 Jun 2003
Posts: 1,461
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04-22-2005 05:48
From: Alan Palmerstone Land is just server space, like any web hosting account. When this thing finally does go fully open, you will be able to take the content that is on your land and decide on which server it will reside. You can go for anything from a cheap host to your own dedicated box, on your terms. It will be just like what we do now with our websites, but using the SL protocols. So, *IF* this becomes a true statement, what does this mean for Island Sims?? I wonder if this means that pretty much anyone who has a box can have one? Is that what I'm getting from it?
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Seth Kanahoe
political fugue artist
Join date: 30 Jan 2005
Posts: 1,220
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04-22-2005 05:52
I would imagine that the most desirable scenario would be one where the restrictions on what you do would be your own hardware. Every man and woman their own grid....
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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04-22-2005 05:56
"40 gigaquads and a mecha-mule?" as esteemed inventor George Washington Carver XIII would say.
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Jsecure Hanks
Capitalist
Join date: 9 Dec 2003
Posts: 1,451
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04-22-2005 06:04
From: Einsman Schlegel So, *IF* this becomes a true statement, what does this mean for Island Sims?? I wonder if this means that pretty much anyone who has a box can have one? Is that what I'm getting from it? Absolutely. I spoke with Philip about this and yes, you having your own server is the idea, just like websites. But as he mentioned in a post I saw around here recently (where's a link when you need it) he mentioned that in the grand scheme of SL's inner workings, currently a server is 'trusted' and would let you mess with people's assets. So before we can all have our own sims, the inner workings would need to change to an untrusted model. If anyone finds the post where Philip talks about all that stuff a link would be appreciated 
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