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SL Consumer Products Trade Show |
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StoneSelf Karuna
His Grace
Join date: 13 Jun 2004
Posts: 1,955
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01-19-2005 22:12
how would you format such an event to minimize lag and maximize viewing?
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AIDS IS NOT OVER. people are still getting aids. people are still living with aids. people are still dying from aids. please help me raise money for hiv/aids services and research. you can help by making a donation here: http://www.aidslifecycle.org/1409 .
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Ulrika Zugzwang
Magnanimous in Victory
Join date: 10 Jun 2004
Posts: 6,382
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01-19-2005 22:19
Hold it on the corner of four sims and distribute the load equally between all four.
~Ulrika~ _____________________
Chik-chik-chika-ahh
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Paolo Portocarrero
Puritanical Hedonist
Join date: 28 Apr 2004
Posts: 2,393
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01-19-2005 22:19
Minimalist build, for starters. Given that the consumer objects probably have plenty of embedded prims, textures and scripts, they'll produce lag-o-plenty in and of themselves. You might want to reserve the Linden Stage 4 (I think??) area, and use only a basic platform object.
Some general tips: --Minimize listener scripts --Optimize all textures in PhotoShop or PaintShop Pro --Minimize objects set to "light" type --Minimize rotating objects How's that for starters? I'm sure others will chime in with plenty of other suggestion, as well. Best of luck!! _____________________
Facades by Paolo - Photo-Realistic Skins for Doods
> Flagship store, Santo Paolo's Lofts & Boutiques > SLBoutique |
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StoneSelf Karuna
His Grace
Join date: 13 Jun 2004
Posts: 1,955
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01-19-2005 22:22
Minimalist build, for starters. Given that the consumer objects probably have plenty of embedded prims, textures and scripts, they'll produce lag-o-plenty in and of themselves. You might want to reserve the Linden Stage 4 (I think??) area, and use only a basic platform object. how about doing it as multiday event? Some general tips: --Minimize listener scripts --Optimize all textures in PhotoShop or PaintShop Pro --Minimize objects set to "light" type --Minimize rotating objects wouldn't that defeat the purpose of showing off the cool things people build in sl? _____________________
AIDS IS NOT OVER. people are still getting aids. people are still living with aids. people are still dying from aids. please help me raise money for hiv/aids services and research. you can help by making a donation here: http://www.aidslifecycle.org/1409 .
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Lynne Raven
Registered User
Join date: 9 Dec 2004
Posts: 23
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01-19-2005 22:24
How about a web ring sort of concept, with a notecard with a teleport link to participant areas and a teleport from each area to the next if they want to follow the path?
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Paolo Portocarrero
Puritanical Hedonist
Join date: 28 Apr 2004
Posts: 2,393
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01-19-2005 22:26
How about a web ring sort of concept, with a notecard with a teleport link to participant areas and a teleport from each area to the next if they want to follow the path? Sweet idea, Lynne! And StoneSelf - I was referring more to the build, itself; not so much with regard to the display objects. _____________________
Facades by Paolo - Photo-Realistic Skins for Doods
> Flagship store, Santo Paolo's Lofts & Boutiques > SLBoutique |
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DoteDote Edison
Thinks Too Much
Join date: 6 Jun 2004
Posts: 790
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01-19-2005 22:28
Depends on the size of your parcel. If it's small, I'd suggest having lo-rez textures to represent each person's product. Then, a main showcase/stage where every 5 minutes or so, someone shows off a product for the next 5-10 mins. The textures would indicate showtimes for the products.
If you have an entire sim, you could divide it into a quad... with each quad a different type of product... vehicles, attachments, clothing, gadgets. Have individual showcases facing inwards along the outside border of the sim. In the center, each quad could have a stage for special presentations of products. |
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StoneSelf Karuna
His Grace
Join date: 13 Jun 2004
Posts: 1,955
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01-19-2005 22:39
Depends on the size of your parcel. If it's small, I'd suggest having lo-rez textures to represent each person's product. Then, a main showcase/stage where every 5 minutes or so, someone shows off a product for the next 5-10 mins. The textures would indicate showtimes for the products. If you have an entire sim, you could divide it into a quad... with each quad a different type of product... vehicles, attachments, clothing, gadgets. Have individual showcases facing inwards along the outside border of the sim. In the center, each quad could have a stage for special presentations of products. if you could have "unlimited" space, how much would be enough space? _____________________
AIDS IS NOT OVER. people are still getting aids. people are still living with aids. people are still dying from aids. please help me raise money for hiv/aids services and research. you can help by making a donation here: http://www.aidslifecycle.org/1409 .
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StoneSelf Karuna
His Grace
Join date: 13 Jun 2004
Posts: 1,955
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01-19-2005 22:41
Hold it on the corner of four sims and distribute the load equally between all four. ~Ulrika~ _____________________
AIDS IS NOT OVER. people are still getting aids. people are still living with aids. people are still dying from aids. please help me raise money for hiv/aids services and research. you can help by making a donation here: http://www.aidslifecycle.org/1409 .
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
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01-20-2005 07:05
do it in zoe three days at a time with each period showcasing a different type of build. if you have more people to show in a category than you have room, add a second showing for that group into the schedule.
you'll be able to readvertise it every few days and all will have a chance to show and to see a lot more than if it's crammed into a single event. this could go on for quite a while. _____________________
Visit the Fate Gardens Website @ fategardens.net
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