Dwellopers to be replaced?
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
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11-17-2004 07:41
From: someone We're discussing the possibility of improving or replacing these awards since it's an incomplete way to recognize contributions to Second Life. If so, we'll make sure we give you plenty of notice and a chance to discuss alternative plans. Those of you who count on them as a way to fund ongoing efforts will have enough time to make other plans. Traffic awards (dwell paid in L$) will continue to be paid nightly, recognizing the value of popular places and well-attended events in SL.
You can join the discussion of one alternative under consideration - the Incubator Program - posted here.
Haney said that in posting this month Dwelloper Incentive awards. Sounds interesting! I think its definitely time to start rewarding in another way. However, I think it should still be some sort of metric, to avoid any charges of favoritism. Regards, -Flip
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
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11-17-2004 07:45
BTW, there's some interesting talk going on over in Feature Suggestions: /20/b2/27145/1.htmlI wanted this to be less a discussion of that proposed system, and more about how people feel about developer incentives potentially going way. I, myself, think we are LONG overdue for a new system. Regards, -Flip
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Antagonistic Protagonist
Zeta
Join date: 29 Jun 2003
Posts: 467
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11-17-2004 08:27
It would be nice if they did. The current developer incentive program has caused more trouble & baseless accusation than it's worth.
I say good riddance.
-AP
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Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
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11-17-2004 08:39
I think the awards should be based on the number of big serpents you have on your land. 
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Schwanson Schlegel
SL's Tokin' Villain
Join date: 15 Nov 2003
Posts: 2,721
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11-17-2004 08:55
I still stand by my opinion that the current system works pretty well. In fact, I think it works better than ever as the world is growing and it requires alot more alts to effectively game the system.
The dwell based awards are totally quantifiable. This is where, whether YOU like it or not, people are spending their time. This is where the people who play SL are spending their leisure time, and apparently what keeps them entertained. I dont care if it is a totally empty sim, something is drawing them there.
I beleive there should be other programs running in tandem with these awards. And if they do completely replace this system with a less quantifiable system the drama will be much greater than it is now. The proposed system suggests that a small group of qualified people will be chosen for their expertise arbitrarily by LL. Then that small group will get free land, free tier, a USD loan, and a $L loan, THEN gets to compete with a few others who got the same for a big cash prize. Seems way less fair to me. **shrugs**
If you do not like the current system and wish not to participate, don't. Encourage LL to use other promotions as well as the current system. If you accidentaly win a dwell based award, give it back to LL. This does not have to be an either/or decision.
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Catherine Cotton
Tis Elfin
Join date: 2 Apr 2003
Posts: 3,001
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11-17-2004 12:13
It would be nice to see the ppl who create scripts and builds and not the owners of those things finaly getting some recognition from LL.
Cat
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Jonquille Noir
Lemon Fresh
Join date: 17 Jan 2004
Posts: 4,025
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11-17-2004 12:34
The current DAI requires nothing but owning land, and knowing others who can do things. You can get others to build on it. Others to run events on it. Others to advertise it. Others to be the draw that brings people there. All it requires is you fork out some cash every month to own some land. You already get your daily dwell, and the others get nothing.
If they want to keep giving cash to people in return for giving them cash, that's fine, but they should just call it what it is. A tax cut for the land wealthy.
I'd like to see the DIA go to those who actually create, not just those who own the land others develope on. That's like people complimenting your real estate agent for your cooking.
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Schwanson Schlegel
SL's Tokin' Villain
Join date: 15 Nov 2003
Posts: 2,721
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11-17-2004 13:09
I know many sim owners that are not on that list. Just owning land in no way gets you on the list. The land must attract people to it and they must stay. I think it is a totally moot point who actually built the content that attracts the people, the land owner is the one who had it put there. As far as compensation from a land owner, that should be decided when that content is built. The actual builder determines what they want to charge, they get paid.
I do agree with the point that there should be recognition for great builders / scripters. This should be in the form of more frequent contests and awards.
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
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11-17-2004 13:27
Schwanson does raise some valid points about having a current system that does run based upon metrics.
I guess its a matter of opinion.
I've won dwellopers, and would gladly give up getting a reward for having a popular place to have the potential to win for something I've created. Right now, I guess its a happy coincidence that I've won (probably towards the lower end of won, lol) based upon popularity considering I really build for my own fun and the fun of my friends.
Regards,
-Flip
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Jonquille Noir
Lemon Fresh
Join date: 17 Jan 2004
Posts: 4,025
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11-17-2004 15:38
From: Schwanson Schlegel I know many sim owners that are not on that list. Just owning land in no way gets you on the list[snip] But not owning land assures you won't be on that list, no matter how well or prolifically you create. (AKA Develope) And here's a related question I'm far too lazy to look up myself, if anyone happens to know... Of the DIA winners, what's the smallest amount of land (or tier) owned by any of them? Has someone with only 1024m2 (for instance) of land ever won? 2048?
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
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11-17-2004 15:43
Well I see nothing wrong with the Developer Incentives as they currently stand, as some people think I believe. People call them Dwelloper Incentives because they are currently the only recognition for people, and mainly because the system is "abused". I'm totally against the abuse of the system, not the dwell system itself.
What I'd like to see are multiple recognition systems, including Developer Incentives. What they should be is up to debate, but Developer Incentives are important to supporting projects,(including my own) as those projects wouldn't necessarily have been done if there was no incentive or possibility that the project could pay for itself with the help of Developer Incentives.
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Jonquille Noir
Lemon Fresh
Join date: 17 Jan 2004
Posts: 4,025
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11-17-2004 16:03
From: Hank Ramos [snip]What I'd like to see are multiple recognition systems, including Developer Incentives.[snip] I agree. The themed DIAs are a good start. I'd like to see those branch out more.
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Zippity Neutra
What'd I miss?
Join date: 29 Sep 2004
Posts: 191
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11-17-2004 16:47
I can see benefit to the dwell awards as constituted, though it does seem (without checking of course!  ) to encourage lots of dance/nightclub startups. But the ones actually benefitting are putting some kind of effort into it to get a consistent enough draw. It is a popularity contest, as opposed to a recognition of skill, but then that's obvious from the rules around it... So, what to replace it with? I think the subsidized contests Schwanson mentioned are great activities, but certainly not a proper adjunct to a dwell bonus. As soon as LL starts appointing people to make judgements, it starts to sound like something that will lead to a lot of ranting and gnashing of teeth if there isn't also something that isn't run by the Lindens. What if you could positively (or negatively) rate an object, and this rating was then applied to the creator of each component object? This would include multiple builders, separate scripters, and even contributors to collections like the freebie boxes. An "I Like It!" rating that was tracked separately from personal ratings? Just thinking in public, as I wander back from a few days away from SL...
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Trimda Hedges
Creator of Useless Prims
Join date: 19 Nov 2003
Posts: 247
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11-18-2004 06:06
Well, I hear people for it and against, well, here's my two cents. The dwell based developer incentives do work. SL is not just about how well you can script or model, its also is about the social aspect. A major part of our social fabric IS events. I feel content is not the end-all-be-all (remember, I'm a fellow content creator when I say this). While I feel the system does bias towards bigger builds and bigger social draws, it does work. Now having said that, I feel that there needs to be a second metric put in place, to reward the smaller creators out there. While I have no suggestions at this time on how that would need to be implemented exactly, I do feel that it would be of great value. Why is my opinion this way? Before Spittoonie, I could build and script all I wanted, and I litterally had absolutely no chance at a developer's bonus. I am not an overly social, nor am I great promoter. Having said this, I am relegated to drawing in people with my other skills. Myself and Jack chose a private sim for other reasons but the outcome has been astounding. Needless to say, there is a metric, and it does work. Please remember haves-and-have-nots principale. I feel, if you have it, great, things are fine, but to immediately shoot down the current system because of a have-not status is pretty naive. Being that I have been on both sides of the fence, the system works, but does need to find a way to better target some of the true innovators out there as well. Note, this system as well would need a metric of some sort to be effective and reliable. To simply award bonuses on a judgement would needlessly cause feelings on unfairness and more dhrama then currently exists. We don't need any more of that as is.  Furthermore, to anyone that argues the point of uber-land gets uber-dwell, well, look at the current #1 in dwell. They are a social build created on much smaller plot of land. This obviously shows that they have created the right environment to be attract the citizens of SL. 1/16th of a sim needless to say does show that anyone can bring in the people, just have to find the right combination.
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Kats Kothari
Disturbingly Cute
Join date: 14 Aug 2003
Posts: 556
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11-21-2004 02:02
I'm bumping this thread in hopes of getting any response by Linden Labs and so it won't keep getting buried. I will post something more after I get some sleep. *reminds herself not to keep reading the forums before bedtime* 
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