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Go, Kart!

Ben Linden
Igluchanchalowan
Join date: 31 Dec 1969
Posts: 137
12-05-2003 18:46
So I have a little racecourse I made up in the eastern vehicle sims, I also made a little go-kart to tool around in it. I'd love to have some people give um a spin this weekend and let me know what they think, so I can make it even better. The go kart is in a poorly-marked rezzing area in Brilliant (110, 140) and the race course is right there too. There is a consol at the top of the hill right there that will let you change the course so there are several options, or you can just race around the rest of second life in them.

Try them out, and give me some feedback,

Ben
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:D
Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
12-05-2003 18:53
I have to try one of those go-karts when I get in world. They sound awsome! Can you spin the tires? or is it instant grip?
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Dionysus Starseeker
Mostly Harmless
Join date: 31 Dec 1969
Posts: 764
12-06-2003 09:30
I just went and trid it and it's really awesome. I bet it'd be even cooler if other people were there. The track editing tool was really cool too.
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Life beyond Second Life? Nah...

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Xadrian Baysklef
Dancing Monkey
Join date: 17 Nov 2003
Posts: 59
12-06-2003 10:32
I just grabbed me a copy of the Kart. Excellent. I did notice that I needed to set it to fall faster when I was driving around outside the track, though. At one point I jumped all the way across Cordova, bounced of the Sim Wall, richochetted back over halfway before spinning out in the middle of the sandbox. Not that that wasn't extremely fun anyway, just a bit odd.

On the track, the setting wasn't a problem. :)
Julia Curie
Senior Member
Join date: 1 Nov 2003
Posts: 298
12-06-2003 12:03
LoL. Do you allow a little extra physical bumping with the karts or do you keep a hippo kart monitor to blow a whistle and yell at us if we do :D
Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
12-06-2003 16:08
Needs more torque, climbing up hills is difficult.