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What would happen if.....

Enok Wu
Registered User
Join date: 1 May 2003
Posts: 16
02-27-2005 02:23
What would happen to the Economy if everyone in SL stop paying L$ ingame for anything. I mean if eveyone just started sell there stuff for 0L$ and just give it out. Would the enonomy just fall apart or what. what are your thoughts on what would happen to the economy and why.


PS please stay on topic.
Zuzi Martinez
goth dachshund
Join date: 4 Sep 2004
Posts: 1,860
02-27-2005 02:37
ummm i guess some of us would have more L$ since we wouldn't spend it and some would have less cause nobody would buy their stuff. we'd all just sell our L$ on GOM or save it up to buy land which would be way cheaper since people would have less L$ over all except for the few who would buy on GOM. that number would increase of course.

so basically not much in the way of disaster. might be nice actually.
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
02-27-2005 02:39
One fun scenario I've seen happening in my mind is that a group of well-off buddies who are financially quite comfortable offline, decide to buy their own sim or huge chunks of land or whatever and use to house their new empire of FREE COOL STUFF. They're quite the philanthropists, and create a lot of great content that sates newbies and veterans alike and gets those creating the content you have to pay for to up their quality even more.

I can't apply a blanket statement and say EVERYONE would be making stuff gratuiza, but sure, if you had a core team like the aforementioned, that would be nice. Well even today, you have Lindens -- whom we pay for services -- making stuff inworld for L$0 as part of the package. Linden content vendors haven't been updated in awhile, but who knows what the future holds? :)
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Davo Greenstein
Dag from Oz
Join date: 22 Dec 2003
Posts: 150
02-27-2005 02:42
I've always said to people..if u see something u like..u dont have to pay.

Make friends and talk of what u wold like and you'll find someone who will help u make it, make it for u or give it to u free.

I think this is still true.

houses, textures, clothes are given away all the time.

so who cares how much things cost.....75% of my inventory is gifts

and if u see something of mine u like..take the time to say g'day and pat my head and u will get it free....

This generosity is what attrated me to SL and i am amazed to see more and more each day ...I love it

todays thankyou - Jova your gift made My and Jelly's day..Thank you
Vudu Suavage
Feral Twisted Torus
Join date: 27 Jul 2004
Posts: 402
02-27-2005 03:20
The situation Torley described would be a great platform for propaganda :D

A few talented and well-off developers get together and offer super-cool freebies: but it's all history themed, or all sci-fi themed, or all has a surreal or psychedelic bent. What an opportunity to direct the course of the SL environment.

If everyone offered their wares for free, then propaganda--or proliferating your worldview--would be the goal, rather than acquiring Lindens (in order to then acquire someone else's world-view via their commodities). Only the intrinsically motivated would create. Still, trade would re-emerge--some people would still have objects others covet, and those others would offer their stuff in exchange, and then someone would start creating objects in hopes that others would covet them and offer goods in exchange...

Freebies-as-propaganda on a smaller scale sounds fun, tho. You could set up a whole freebies sim of stuff you think other people should own. :)
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Cthulhu, spiders, and other artfully crafted creatures are available at Gods & Monsters in Zoe, as well as Limbo and Taco.
Enok Wu
Registered User
Join date: 1 May 2003
Posts: 16
02-27-2005 03:43
Great ideas people but what do you think would happen to the ECONOMY.
Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
02-27-2005 03:48
What Torley described is the Second Part of THE PLAN.

When the price of every ingame item goes down to 0 L$ then there will be no more inflation of the SL economy. L$ could then be get rid of so that we would only pay in real $ or € for things that are really scarce like SL land / prim allocation / user time (= SL jobs) / uploads; and not artificially scarce things (scripts, builds, textures, sounds, etc...).

This is what I'm pushing for, actually: the end of greed ingame. Duplicating objects ingame costs 0 to the creator, so that is exactly what people should pay for copies (Capitalism 101). The time of the creator though is scarce and thus worth something, so I guess content should be paid on a basis similar to what was done in Europe around Renaissance (artists paid by the land owners / nobles / leaders to produce content).
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Either Man can enjoy universal freedom, or Man cannot. If it is possible then everyone can act freely if they don't stop anyone else from doing same. If it is not possible, then conflict will arise anyway so punch those that try to stop you. In conclusion the only strategy that wins in all cases is that of doing what you want against all adversity, as long as you respect that right in others.
Zuzi Martinez
goth dachshund
Join date: 4 Sep 2004
Posts: 1,860
02-27-2005 03:56
From: someone
so I guess content should be paid on a basis similar to what was done in Europe around Renaissance (artists paid by the land owners / nobles / leaders to produce content

i am totally avaiable for renaissance style patronage. single artist seeking rich noble. no smokers. :D
Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
02-27-2005 04:08
This system was called "mercantilism" by one of my history teacher, although I think he got it wrong. What I'm talking about is the hiring of artists by tenants of the economy. It is the system that brought us Mozart, Leonardo da Vinci, Michelangelo, etc... and some marvels of Art as well as a very plentiful cultural content. I predict that this system applied to SL would make content creation bloom, and not starve like Vudu says.

I ask you all to stop selling your creations, give them instead, with both copy/transfer permissions set. This is the only way that makes economic sense.
_____________________
Either Man can enjoy universal freedom, or Man cannot. If it is possible then everyone can act freely if they don't stop anyone else from doing same. If it is not possible, then conflict will arise anyway so punch those that try to stop you. In conclusion the only strategy that wins in all cases is that of doing what you want against all adversity, as long as you respect that right in others.