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Mario Kart Racing Sim is on the right track!

Jediborg Wishbringer
Second Life Resident
Join date: 15 Nov 2004
Posts: 20
02-03-2005 14:50
hey guys,
for those of you who don't know, the group "the spinning invaders" have been working on a mario kart racing sim for the parcel, "the mushroom kingdom" Davenport(22,128)

The vehicle script is top notch, and getting some tweaks here and there
we just finished the homing turtle shell, and work on the other powerups such as mushrooms is under way.

However, we only have a model for the Donkey kong racing barrel, we need more mario karts!

if anyone would like to help out by making some mario kart models, just slip either me or Michael heiden an IM in-world. only limitation: they need to be under 30 prims to ride!

also: the mushroom kingdom still needs more land if this racing sim is to be a reality! if anyone has some land they'd like to contribute, or would like to host the racing track on thier land, let me know!
Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
02-03-2005 14:58
Even if this is a wonderful breach of IP... why must you taunt me so?

Mario Kart... one of the best addictions this side of Nintendo of America.

I'd be glad to help you guys with some of the scripting for this. ;)
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Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
02-04-2005 00:00
Was that pun in the thread title intentional?
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I LIKE children, I've just never been able to finish a whole one.
Jediborg Wishbringer
Second Life Resident
Join date: 15 Nov 2004
Posts: 20
02-04-2005 09:58
lol, why of course!