The Crack
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Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
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11-05-2004 18:43
I read about a crack in the release notes, but man this is something else. Yesterday, after the release, there was no crack in Koss sim. Today there was no crack. but about I guess 7pm Central time, There is this crack in the sim. All along the eastern side
There is also a similar one in Periwinkle but I am not sure when it showed up. From the way my castle has behaved, both before it was totally re-built and after, It would not surprise me if it has been in Periwinkle the entire time.
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
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11-05-2004 19:12
The Crack can be found in Seefeld.. do a search for 'My Ass'
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals. From: Jesse Linden I, for one, am highly un-helped by this thread
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
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11-05-2004 21:28
siggy we share a giant crack between taber and welsh. it's mostly yours though. okay this is starting to sound just a bit odd.
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Visit the Fate Gardens Website @ fategardens.net
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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11-05-2004 21:43
There's a crack in northeast varney and I can see the underside of Juro's castle.
*snickers*
I'm suspecting this is a programmer's typical off-by-one error on array access.
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
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Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
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11-05-2004 21:57
From: Hiro Pendragon There's a crack in northeast varney and I can see the underside of Juro's castle.
*snickers*
I'm suspecting this is a programmer's typical off-by-one error on array access. I believe they say what the error is in the release notes, its just that I just noticed it today, (Might had been there for a bit but I usually notice those types of things)
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Meiyo Sojourner
Barren Land Hater
Join date: 17 Jul 2004
Posts: 144
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11-06-2004 02:30
hehehe 255x255... 256x256... same difference 
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I was just pondering the immortal words of Socrates when he said... "I drank what??"
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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11-06-2004 02:50
From: Meiyo Sojourner hehehe 255x255... 256x256... same difference  integer tile_array[256][256]; integer x,y; integer c,d; for(c=0;c<255;c++) { for(d=0;d<255;d++) { renderTileXY(c,d); } }
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
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11-06-2004 07:10
It is a sign of the Apocolypse when the world starts fracturing.
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I LIKE children, I've just never been able to finish a whole one.
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Ursa Falcone
Rocket Scientist
Join date: 26 Mar 2004
Posts: 1,989
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11-06-2004 07:13
I have seen this crack twice! tried to slide through it without success, but it allows view of other land close by. It seems to definitely be between sims.
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From: someone Jeska Linden: I'm closing this thread because it's obviously overstepped the boundaries of useful conversation, even for the off-topic forum.
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Willow Zander
Having Blahgasms
Join date: 22 May 2004
Posts: 9,935
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11-06-2004 07:16
*opens folder* *double clips doggiebegging anim* *has low riders on - check* crack city 
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*I'm not ready for the world outside...I keep pretending, but I just can't hide...* <3 Giddeon's <3
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Zippity Neutra
What'd I miss?
Join date: 29 Sep 2004
Posts: 191
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11-06-2004 08:36
Ah ha, so that's the glitch on the edge of my plot in Mowry, looking uphill into Bradmoor. Yup, through this thing I get a glimpse of the club on top of the hill, well into Bradmoor.
I'd say this is more of a tear than a crack. "Glitch: repair!" </Guardian>
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Merwan Marker
Booring...
Join date: 28 Jan 2004
Posts: 4,706
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11-06-2004 09:41
There is also a crack at the border/corner of Palomarian and Kelham that runs from a point starting at Loki's/Taessa's land, along mine and Mercurious' land, into and along the Mavericks Ryan Linden/LBA mall/Cristiano's Midnight border.
Ugh!
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Don't Worry, Be Happy - Meher Baba
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Elle Pollack
Takes internets seriously
Join date: 12 Oct 2004
Posts: 796
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11-06-2004 15:44
I've been working on a large building project on the Ross/Samoa border lately, and there's a crack there too. It apparently comes and goes as it pleases...in addition, I've noticed that my AV has a weird tendacy to sink into the prims placed on the ground right near that border. First time I noticed it, I thought someone had installed a water feature right there.  Also, has anyone else noticed that as of late, you can sometimes see the seams in the skybox during sim daytime?
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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11-06-2004 16:46
There is a hole in the world And a void in my soul And I will not be complete... Without you.
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Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
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11-06-2004 18:41
I found it! The entry to the Underworld, where gnomes abound and Hippos dare not stomp!
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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11-06-2004 18:48
There was also a crack between Miru and Marawa. You can see for yourself:
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Donovan Galatea
Cowboy Metaphysicist
Join date: 25 Mar 2004
Posts: 205
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11-06-2004 19:20
long crack along the Crescent, Bragg, Enceladus, Tethys borders, and into the snow sims. New Underworld sims -- LL's next land release? 
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Djiket Nyak
Join date: 30 Sep 2004
Posts: 116
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11-06-2004 19:54
From what it seems like from everyone in SL... We have a serious crack problem.
w00t post 99 so long double digit posts.
PS: there's one in Io as well
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My SL Blog- Eat a beaver, save a tree.
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Marcos Fonzarelli
You are not Marcos
Join date: 26 Feb 2004
Posts: 748
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11-06-2004 23:31
It's the NOTHING!!! 
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Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
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11-06-2004 23:38
You're all on crack.
Isn't this a client side bug that happens at random?
Anyone able to reproduce the bug indefinitly?
I was actualy a little surprised when it wasn't fixed in 1.5.6 as it was there the first day of preview.
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"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
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Willow Zander
Having Blahgasms
Join date: 22 May 2004
Posts: 9,935
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11-07-2004 05:59
I FOUND ONE!!! and heres the proof.. its between threemile and garrison 
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*I'm not ready for the world outside...I keep pretending, but I just can't hide...* <3 Giddeon's <3
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
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11-07-2004 06:21
I found several running through the MegaTower diner in BonnyDoon... 
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Darko Cellardoor
Cannabinoid Addict
Join date: 10 Nov 2003
Posts: 1,307
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11-07-2004 08:22
Haha. Nice! 
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Ghoti Nyak
καλλιστι
Join date: 7 Aug 2004
Posts: 2,078
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11-07-2004 09:20
Had these on both sim edges (I own a corner). I was able to repair it by adjusting the terrain, but it would come back after relog.
That, plus that fact I could walk over one of the cracks that should have been wide enough to swallow me makes me think they are not really there but rather client-side texture rendering problems.
Freaky though.
-Ghoti
**Edited to add screenie**
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