Some of you might know me as a eager over creative visionary,
all true, have one to many ideas, no funds to pull em off,
I'm not a leader, just another thinker.
I'm currently building cheap prefabs for my little store
at http://slurl.com/secondlife/Argabuthon/79/197/82
Hopefully they will be showing up on my vendors in the near future.
Over the years I gather many builds have come and gone,
some of the thoughts and ideas I have perhaps already existed,
anyway I like to share em freely.
It's of no use, if I keep them bottled up or on the shelf.
So here goes first some of the amuse ideas I had the past weeks, more other types of ideas to come.
amusement rides: (as is in irl)
Making a love tunnel ride, enter a classic swan boat,
go for a magical ride of love.
Simulated roller coaster, making seating that moves
to a video. for ex using games such as "rollercoaster3"
and generate movies or even have real life footage.
If it could be solved, have markers within the feed
to move the seats accordingly. or perhaps just have
timed events.
The fun house/spooky house, using all known real life
visual effects and physics that can be copied into SL.
Making a A -> B walking showcase, and doin it in the style
of a classic moving carnival theme rides, all them crazy cutouts
and cheap sound effects.
Carnival team games
Pop baloons with arrows, spray water into clown faces and so forth.
You sign up as a couple or team, go trough some of these events
and collect points, in the end on the scoreboard the announced winner
will win a price.
Haunted House, you create a special camera linked to
a contestboard and image displayer with voting system.
Also with you have mageticfield detector and evp recorder. (huds ect)
Going trough this house your quest is to document and discover
as much as you can, that with your photos will generate points
for a price or ect. Not such a friendly place, there are traps
and things that hurt you, if you health goes under a % you
be out of the competition, you must walk slow and take care ect
All to simulate your a ghost investigator.
These types of games and emotional experiances have several themes
to them, all from dungeons and dragons to exploration in abandon alien city.
A good place to put them in would be a long pier dock area
with a circular grand platform out in the ocean at the end.
Well thats a few for now,
be posting more soon, its late..