I'm holding the first session of a series of educational events demonstrating the creation sculpted prims with 100% free Blender3d.
2007-08-16
14:00 PDT
Sabulella
At a minimum this first session will cover the import process from Blender to SL, you will be able to create your own export material and build a scene for later to use as a quick starting point.
I have other sessions prepared and they starting soon. The sessions will be open for registration at the event or by IM - whyroc Slade
Further topics include :
-3 ways to mesh model
-Materials and procedural textures
-Rendering/Baking for seamless sculpted prim textures
Blender 3d latest version required, as well as Photoshop or similar will be used for some techniques.
I sure hope to see some of you there who are interested in getting a step up in this new SL technology!
-whyroc