08-13-2007 08:09
I'm holding the first session of a series of educational events demonstrating the creation sculpted prims with 100% free Blender3d.


2007-08-16
14:00 PDT
Sabulella



At a minimum this first session will cover the import process from Blender to SL, you will be able to create your own export material and build a scene for later to use as a quick starting point.

I have other sessions prepared and they starting soon. The sessions will be open for registration at the event or by IM - whyroc Slade

Further topics include :
-3 ways to mesh model
-Materials and procedural textures
-Rendering/Baking for seamless sculpted prim textures

Blender 3d latest version required, as well as Photoshop or similar will be used for some techniques.

I sure hope to see some of you there who are interested in getting a step up in this new SL technology!

-whyroc
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Sculpt Maps Galore - 100's of full perm sculpt maps. Top quality sculpts - low prices.
http://slurl.com/secondlife/Poecila/50/54/92