Shrubbery along property lines
|
Cambridge Fats
it's cool for cats
Join date: 18 Dec 2002
Posts: 62
|
01-16-2003 16:23
I've noticed that shrubs seem to be planted in bunches, and that if you target one shrub you target what seems to be its parent. Remove the parent and you remove all the shrubs associated with it. This is fine and dandy, especially for those who really wish to fill in their area with vegetation, however: if you plant shrubs near a property line, there's a good chance that some in the clump will be planted across that line in someone else's property. And if that someone else doesn't wish for a shrub to be in their property, they're out of luck at this time. Currently there's a shrub growing through a floor in one of my buildings. If I target it, I end up targeting the parent shrub, which is owned by another person and located in their property -- and so I can't remove the shrub on my side. Will there ever be a way for us to have complete vegetation control over the plots of land we own, regardless of who originally planted the shrub? File this one under Weeds I Don't Need... 
_____________________
Is it me or is the band getting bigger? Okay.
|
Mac Beach
Linux/OS X User
Join date: 22 Mar 2002
Posts: 458
|
01-20-2003 18:51
All I can think of to say is:
NI... NI... NI !!
and:
What we need here is a professional shrubber.
|
Orrey Stone
Huh?
Join date: 5 Dec 2002
Posts: 42
|
wackem
01-21-2003 08:58
This calls for the scripted Weed Wacker of Doom!! - meanwhile back to our show - One way to handle this would be to make the "shrub" object stretchable - so the neigbor could size the pacth their laying down. I think its one size fits all now.
_____________________
T.A.N.S.T.A.A.F.L.
|
Doug Linden
Linden Lab Developer
Join date: 27 Nov 2002
Posts: 179
|
01-21-2003 17:05
Yes, this is a bit of a problem. Right now, we don't have a good solution to this problem in the current build - I guess the best thing to do would be to ask your neighbor nicely to remove it.  In the future, we may end up improving the property line code so you can modify any object which is partially in your property, as opposed to the current center in your property mechanism. Also, at some point, we do intend to make some improvements and changes to grass and shrubbery. Unfortunately, the timing of these improvements is somewhat dependent how many other bugs/features that we put in, so no promises for when this is fixed.  I suppose you could create an arbitration board and homeowner's association, and deal with the problem in the classic suburban way.  - Doug
|
lilith Pendragon
Registered User
Join date: 17 Jan 2004
Posts: 21
|
Growing Weeds
02-17-2004 16:17
Is there a certain type of grass that continually "grows"? I planted some grass in my plot right after I got it when all other lots around me were empty. I noticed the problem as soon as I planted it, but assumed the neighbor who moved in would delete it from their property if they didn't like it. Well, now I've been asked 3 times by the same homeowner to delete the grass from their property. I delete whatever she asks me to every time. She claims it's recurring, even though I haven't planted anymore.
Can you really plant weeds that keep spreading?
|
James Miller
Village Idiot
Join date: 9 Jan 2003
Posts: 1,500
|
02-17-2004 16:31
Unless you're planting some weird-scripted-growing-weed thing, I don't think the weeds grow, no. The next time she complains, IM a Linden to fly over and he/she will sort it all out.  This thread is *so* old by the way, lol.
_____________________
George W. Bush hates America.
|
lilith Pendragon
Registered User
Join date: 17 Jan 2004
Posts: 21
|
02-17-2004 16:44
Yeah, I noticed it was very old... I found it amusing that the landscaping overlapping onto other people's property was an issue over a year ago and still is. I figured it was just a case of grass that was still there and hadn't been deleted yet, but she kept insisting that type of grass grew like a weed and would keep coming back if I didn't delete it all. I've not scripted it at all... it was the default grass that came up when i chose the grass option in the edit menu. Thanks for confirming I'm not the clueless one 
|
Dusty Rhodes
sick up and fed
Join date: 3 Aug 2003
Posts: 147
|
02-17-2004 19:07
What you might try is going to your neighbor, asking her to point out the grass in question, and then you could select and delete it. As pointed out above, if you place any grass (via the build menu), it does tend to cover a large and not-too-easily defined area. I have often planted and later found grass growing far from where I thought it should have been confined.
James, nothing wrong with posting to old threads. In fact, that makes it easier to keep track of issues. In another recent thread, you posted a list of forum subjects that had not received Linden feedback, but on at least one of them the Lindens HAD responded, but on another thread about the same topic.
|
Dusty Rhodes
sick up and fed
Join date: 3 Aug 2003
Posts: 147
|
02-17-2004 19:11
Oops, just more closely reread this thread and saw that my "advice" was already what lilith had been doing. Sorry for being dense again. That said, I seem to remember having problems like this with grasses, i.e. either moving after placement or not deleting properly. Might be worth filing a bug report if you can reproduce this problem.
|
Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
|
02-17-2004 21:11
I recall a patch of grass in Tehama that wasn't really there. You could see it, but it couldn't be touched or deleted. Even when the land it was on was public. And it wouldn't go away. Not with rebooting. Even after SL was patched a few times it was still there. Dunno if it is there now.
_____________________
I LIKE children, I've just never been able to finish a whole one.
|
Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
|
02-18-2004 17:16
Maybe what you could do is just place another shrub next to it, only slightly higher, so you get the two-level effect with a little path running down the middle.
|
Mac Beach
Linux/OS X User
Join date: 22 Mar 2002
Posts: 458
|
02-18-2004 18:09
From: someone Originally posted by Devlin Gallant I recall a patch of grass in Tehama that wasn't really there. You could see it, but it couldn't be touched or deleted. Even when the land it was on was public. And it wouldn't go away. Not with rebooting. Even after SL was patched a few times it was still there. Dunno if it is there now. I have noticed this about a lot of things in SL. When I try and touch them all that happens is my screen gets dirty and I have to go get the Windex. I think cutting down on the potato chips might help. I'll give that a try. 
|
Mac Beach
Linux/OS X User
Join date: 22 Mar 2002
Posts: 458
|
02-18-2004 18:20
By the way, with regard to earlier posts...
During the Alpha I'm pretty sure that both grass and trees would grow over time. You could also walk on grass and cause it to be trodden down for a while, and in theory it would die off with heavy traffic. There was also some talk about trees changing with the seasons.
Now, someone could tell me that I imagined all of this, or maybe they just stopped doing that in the code for some reason.
But I thought it was a pretty nifty idea. Better than the clouds and fog anyway. You also couldn't put a tree anywhere except in the ground. No stacking them end to end to make huge trees as is popular now. Maybe the new use of trees precluded the growing tree concept, or maybe I just dreamed it all up.
|