Romen Carlucci
Registered User
Join date: 28 Sep 2009
Posts: 6
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11-02-2009 07:46
I've never seen this before until now - on my land, any poseballs that I hide by typing: /1 hide won't stay hidden more than a few minutes. This also includes poseballs that are being used such as a couples dance. And it doesn't seem to matter who the creator is.
Any ideas?
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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11-02-2009 07:50
Put this script in a prim and see if it says anything when the poseballs show themselves.. default { state_entry() { llListen (1, "", "", ""); }
listen(integer channel, string from, key id, string message) { list args = llGetObjectDetails(id, [OBJECT_POS]);
llOwnerSay ("heard '" + message + "' from '" + from + "' at " + llList2String(args, 0)); } }
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Romen Carlucci
Registered User
Join date: 28 Sep 2009
Posts: 6
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found it
11-02-2009 12:47
Thank you, Meade -
I used the above script and found a tree stump on the next parcel that must be issuing a show. The sim owner put a script in it that I guess is doing this (can't see the script). What I don't understand is how a poseball I had rezzed at 700 meters responds to this show command in a tree stump on the ground.
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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11-02-2009 12:59
Great! Glad it worked!!
They're probably doing llRegionSay, which will send the message to *everything* in the region.
You'd be justified in (politely) asking the owner of that tree stump to remove that script or at least make it not send the show command to everything in the region. If they won't do it, you'd be justified in ARing them...
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Romen Carlucci
Registered User
Join date: 28 Sep 2009
Posts: 6
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11-02-2009 13:19
yeah, the sim owner doesn't show online very often due to RL issues so I wrote a script that keeps doing a hide command on a timer - not the cleanest way to solve the issue, but will do for now until I can contact her.
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