So I was in north Ahern in one of my scripted avatars (has several attachments). Teleported to Argent, and it failed (stuck at 'Requesting Teleport', which frequently happens if one is wearing attachments when trying to teleport), and then at the end of the teleport, was frozen. As usual, I reset to fix the problem....
Well, when I reset, I realized that none of the scripts on my attachments were working any more. The scripts are still on the object, still waiting for input, but even when I'm in a script-OK zone, they simply do not follow their commands any more. It's like the *scripts* have ghosted. They show up, but they don't function.
One single attachment did keep working, but all the scripts on the other attachments mysteriously stopped accepting input. The color change scripts that accepted voice commands... stopped responding to commands. My wings, which emitted particles in flight and turned off automatically when landed... was stuck in flight mode and would not toggle on landing.
I examined all the parts for ownership, locking, permissions, any other bugs, and found nothing.
I removed a "broken" script from one of the parts and replaced it with a fresh script. it still didn't work.
I relogged multiple times with and without the attachments on. Still, they never started working again.
It's like the prims on the objects have been 'magically' set to NOT allow scripts to work on them suddenly, because of a failed teleport?
I bug reported this, but as a bug report does not really give enough space to explain the whole thing, I posted here as well. Heh.
Anyone else had this happen? Items that scripts just suddenly refuse to work on because you failed a teleport?
Edit: All the time this happened I /was/ trying it in Script-OK zones. It first showed up in the Argent sandbox and after that I did try to do all the fixes in Morris in the script-OK, build-OK area.
-Psyra-