Susan Beach
Registered User
Join date: 13 Jan 2003
Posts: 70
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01-24-2003 20:06
I've played with this a bit. You know how sometimes you are flying and you loose control and keep flying in a straight line until you fly off of the end of the world? Sometimes SL will actually crash, sometimes you find yourself in the middle of nowhere and you can't do anything, so you exit and restart.
I've heard it suggested that flying over a crashed sim can do this. I've had it do this while flying over sims that seemed to be perfectly normal. One thing I've noticed is that if I fly continously so that the sims I'm flying over have little time to load, when I cross the border from one sim to another (2 sims that have not crashed), this will happen. If I wait at the border a bit so that nearby scenery in the sim can load, and then cross, this doens't happen.
I haven't tested this extensively to see if this is really it, but I've seen it do this several times. I'm going to play with this some more tonight. I thought I'd mention it to see if anyone else has any input along these lines.
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maki Kato
Maki Kato
Join date: 6 Jan 2003
Posts: 52
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01-24-2003 21:19
I've had that happen to me where I'm flying over numerous sims that seem to be running fine and I end up getting sucked off into the distance and crashing, or just sitting there. I have seen a sim just disappear once - when I tried to walk into it I crashed immediatley without flying off into the distance. By the way, is it just me or does it say "Registered: Dec 1969" under your name?...
maki
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Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
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01-25-2003 09:10
It's beta, the linden are aware, it's caused by a time-out when you are crossing a SIM lines... if it does not recover in 10secs restart SL.
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Susan Beach
Registered User
Join date: 13 Jan 2003
Posts: 70
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01-25-2003 09:15
It was real bad last night. After the 5th time it happened I gave up trying to fly around. But I'm about 95% sure it's not being caused by crashed sims.
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Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
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01-25-2003 09:29
It's not crashed Sims, it's the handoff of your information to one Sim to the other gets lost. So it makes you keep flying in the last direction known until the servers update it... but most of the time it does not recover and you have to relog.
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Susan Beach
Registered User
Join date: 13 Jan 2003
Posts: 70
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01-27-2003 09:17
So now this is making more sense. Is there anything the player can do? Or do we just take our changes when crossing sim boundaries?
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maki Kato
Maki Kato
Join date: 6 Jan 2003
Posts: 52
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01-27-2003 12:55
Ah, makes sense Nexus. Probably just have to take chances Susan. Crashed sims though - just the other night at Jack's comedy night a sim in front of us went down. Not sure if it had crashed, seemed to - De Ro walked into it and I watched him get sucked off into the distance like what's been happening with us. Explain that? maki
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Mac Beach
Linux/OS X User
Join date: 22 Mar 2002
Posts: 458
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01-27-2003 19:23
I would place a fair wager that any mysterious behavior in SL since Saturday at 1AM EST or so is caused at least in part by all the network delays caused by the MS-SQL Slammer Worm which at its peak infected 160,000 machines or so and tapered off to 30,000 on Sunday. There was thought that the number might go back up again as businesses turned machines back on today (Monday) but that is compensated for by the fact that network providers are blocking port 1434 in self defense.
Still, there are machine that I am having trouble accessing at times, and I have heard of people today taking 15 minutes just to sign on to their ISPs.
Regarding flying off into space: I had the same problem at about the time the above mentioned worm got started (though not knowing it at the time), and had similar problems, but to a lesser extent on Sunday. I suspect in the next few days it will get better and SQL administrators clean up their acts.
It would be a nice "enhancement" though, if SL had some sort of recovery mode that the client could fall into under such circumstances.
Nexus: Regarding your sig... I'm sure you meant no offense, nor do I, but I just want to point out that when a program is in BETA is the PERFECT time to complain about it. When working on complex code, little tidbits of information from users (all using different machines under different conditions) are invaluable in isolating bugs sooner, rather than later.
If the developers preferred to deal with bugs totally on their own there probably wouldn't be a Beta at all. Just my 2 cents.
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