Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

bug-similar to the unlink/deselect bug

Stauf Arbuckle
Registered User
Join date: 24 Jan 2003
Posts: 51
02-16-2003 14:37
This bug is probably along the same lines or even directly related to the bug where objs must be deselected after unlinking and reselected to manipulate.

This one is where you have several objs linked. you single select one of the obj and unlink, select another single and unlink, move the two objs to a different position separately. Ctrl-click to select the other obj you moved so that now you have both of them sleected and hit ctrl-L to link. Here is the bug:
Once these two objs are selected, you hit ctrl-L to link, one of the objs sometimes jumps .3m away from the other. When relinked the same obj keeps moving .3m away. ONly way around this I've noticed is to link one of the objs to something else, then drag the jumping obj over and link it with the obj you tried to in the beginning. Then unlink the extra obj you linked the first one to.

Hope this is clear as mud. Doesnt happen every time and may be due to packet loss as well.
_____________________
Stauf Arbuckle
Eternal Newbie
Andrew Linden
Linden staff
Join date: 18 Nov 2002
Posts: 692
02-20-2003 09:32
Thanks for reporting this bug. I'll try to reproduce this myself, however reproducing it may depend on the actual primitives that were being used.

Could you either describe the primitives (i.e. cut, hollow, stretched tube) or make a "reproducing kit" and give the object to me via my calling card?

I'll try to log in tonight to see if you are in-world.