Bluesman Wycliffe
Registered User
Join date: 19 Feb 2008
Posts: 74
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03-25-2008 12:50
Is there any way to force SL to use 16 bit graphics?? I have a pretty low powered machine and get a huge increase in graphics if I use 16 bit.. but SL refuses to start .. Error Creating Window. This is both on windows and linux.
I put my desktops back to 32 bit (24bit on linux) and SL loads fine??
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Ollj Oh
Registered User
Join date: 28 Aug 2007
Posts: 522
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03-26-2008 04:45
but all textures are more than 16 bit, forcing it to 16 bit would not make it much faster, therefore its not an option.
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Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
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03-26-2008 06:52
Does ANYTHING run in 16bit anymore? (O_O) /me imagines SL being rendered like Duke Nukem 3D and shudders. ((>_<  ) I guess it COULD be done with 100% avatar impostors, prim impostors, sculptie impostors, but... why? If you need to get on SL with such a low powered computer, check out SLeek. It gives you the ability to chat, view inventory, view profiles, and not much more. I feel dirty for even suggesting it. (=_=) http://www.secondlifeinsider.com/2007/07/19/sleek-the-lightweight-client-for-sl/(^_^)y
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AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
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03-27-2008 06:54
Backward compatability is a one way street. In other words, your OS being say 32/64 bit, will support and run 16 bit programmes (to a degree), but your programmes are not backwardly compatible. No more than you can run a 64 bit programme in a 32 bit OS.
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