It's strange, I'm having more and more stuff that was placed in 1.0 returned... alongside stuff that was placed in 1.2. It actually seems to stagger; a 1.2 object, a 1.0 object.. a 1.2 object, another 1.0 object...
Strange, strange logic in this one. Not only is it returning things when I have an -increasing- prim allocation (i've been trying to cut corners and clean up to 'satiate' the bug, but it doesnt seem to work) - the order in which it returns things is messed up, too.
So, tcoz, it looks like this is going to be a continual decay until the next patch, because the bug doesn't seem to even have a 'false' limit... Or perhaps internally our object limits are set at 0... if that's the case, though, then how come everything wasn't returned at once?
Either way, it seems that if let to run its course, we'll end up with nothing on our land. I have half a mind to let that happen, just to kind of say, "see, *everything* on my land has been returned"...
But then on the other hand, maybe they have it figured out. If they do though, I don't know why they haven't released a 1.3.5 to fix it - as it's a rather serious bug, im my (And your, I presume) opinion.
The patch to make sure men don't sit like girls happened quicker than this -- but maybe they're still trying to figure out exactly what's going on. It could have something to do with arrays going out of bounds, values wrapping around, who knows.
Maybe after this is fixed, (when and if?

) - the Lindens can explain what happened... It's a bit worrisome since it doesn't seem to be effecting very many people... i've only talked to four or five folks in world who have had the problem, but the symptoms are always the same, and definitely since 1.3.4... Intermittent 'sometimes it happens, sometimes it doesnt' bugs are always harder to eradicate than ones that happen universally and are easy to replicate.
Here's hoping for a new download soon.