Madox Kobayashi
Madox Labs R&D
Join date: 28 Jun 2003
Posts: 402
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07-06-2003 14:07
Hi all! More questions  I wanted to test the limits of physics some, so I built something wacky. Only, when I turn on physics for the objects, I get no alert message, and physics just turns itself off. Anyone know why? I tried to build a sliding door that uses physics to move rather than SetPos(), but the door kept falling over. So I resorted to the hanger structure you see in the attached image, and physics doesn't seem to like it haha 
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Madox Kobayashi
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Charlie Omega
Registered User
Join date: 2 Dec 2002
Posts: 755
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07-06-2003 16:07
Physics will turn off if your linked set has more than 31 primes (including sitting av's)
Also if your physics object is too close to another object (physics or not)
You need a nice wide gap for physics to operate.
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From: 5oClock Lach With a game based on acquiring money, sex, and material goods, SL has effectively recreated all the negative aspects of the real world. Mega Prim issues and resolution ideas.... http://blog.secondlife.com/2007/10/04/second-life-havok4-beta-preview-temporarily-offline/
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