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Need to know these 2 things for a FACT

Tcoz Bach
Tyrell Victim
Join date: 10 Dec 2002
Posts: 973
02-27-2004 10:44
...not by suspicion, or even player run in-game test.

1. Temp on Rez objects count, even though they are said not to. Players say "they do", but I have no evidence insofar as seeing the prims counted against my allotment in the land tools.

2. On state change, events do not clear, they suspend, even though the manual says otherwise.

These two pieces of info will drastically change the way I develop some things, and developing to one end and later finding out it was just a bug that was being fixed in the next patch would be painful.

This, of course, is also VERY relevant to the game dev competition, which is what I really need the info for.
_____________________
** ...you want to do WHAT with that cube? **
Cory Linden
Linden Lab Employee
Join date: 19 Nov 2002
Posts: 173
03-04-2004 12:18
1. Temp on Rez objects count, even though they are said not to. Players say "they do", but I have no evidence insofar as seeing the prims counted against my allotment in the land tools.

There are currently some bugs in how temp on rez objects are counted. The effect is that they generally do count against the limit, but you can't see them. This has been fixed for 1.3.

2. On state change, events do not clear, they suspend, even though the manual says otherwise.

Events do clear on state change, but there are still some bugs around the internal state of collisions, listens (and perhaps a few others). This will be fixed for 1.3.
Ezhar Fairlight
professional slacker
Join date: 30 Jun 2003
Posts: 310
03-05-2004 07:21
More stuff to fix :)

Especially the client missing the change in available event handlers is kinda annoying.