07-02-2008 06:02
Does anyone else here use SL Proxy from libsecondlife? I've been using it to analyse packets in an attempt to make my own packet to perform a given gesture when it's injected although I've been having some problems. I know what data I need in the packet but I just can't figure out how it should be structured.

in AgentAnimation
[AgentData]
AgentID = $AgentID
SessionID = $SessionID

in AgentAnimation
[AnimationData]
AnimationID = 23bc2433-2d50-643f-920e-1737d31b0b58
StartAnim = True
in AgentAnimation
[PhysicalAvatarEventList]

That's what I've done so far but it doesn't work. Any suggestions or tips would be greatly appreciated.