Once upon a time, there was a red dragon. who had a fixation with 3dgraphics and games. He was happy with his little geforce2 card, fully loaded. because his 3dstudio work was low-poly, and he was not above a little wait for eye-popping renders when it was time to crank out a production or two.
Quake 3 worked fine, unreal wasn't so bad. life was good. Heck, even second life was bearable. He was a happy dragon.
Then came along a new drug on the street called 'doom 3', and it was a hungry beast, demanding millions of pixel shades and surfs a second. The little geforce 2 had to be put out to pasture.
Fearlessly, the dragon boldly stormed into best buy, his shiny leather clothes and his trench coat frightening little people as he made a b-line for the hardware department.
A new BFG GT, a NV based 6800 fully loaded would be his new prize. Cold hard cash in hand, he got through checkout in such a rush, he almost forgot to look scary so they would service him faster.
Upon returning to his lair, the dragon got right to work. Screwdriver in hand, flashlight in teeth and rubber gloves on. the procedure was without any question a full blown masterpiece. One reboot, two. a tweak here, a tweak there, and his favorite games and programs were happier than ever.
Life was better than ever.
That is, until said dragon saw that it was time to run into SL and check out how great his performance was! no more would be be slave to less than blazing performance. 4 megabit broadband, 21 inch display, it would be quite a sight!
Would be! Could be, even should be! Unfortunately, it would not be. Perplexed, the dragon poked, prodded, tinkered, tweaked, hammered, smashed, growled. bit his keyboard, and even ran around in circles yanking on his horns, screaming
"How in gods name does turning OFF AGP make the program faster! this defies all logic! 'Mixing AGP and non-AGP pools,slow!'? I know that, why doesn't it stop doing it!" meanwhile others questioned his sanity at such a statement, it was so absurd and obvious.
More ram, must need more ram! he thought to himself, grabbing a whole two gigs from a file server and throwing it in, he put his machine to the limit it could hold.
"that will do it!" he cried, clutching his mouse as he revived his favorite toy.
The howling that followed was obvious testament to the opposite. The little people ran and hid, meanwhile the dragon chewed through forums, read web sites, and laggingly asked other residents if they had any problems like him!
"this doesn't make sense!" he raved "It's just not right!" he ranted, pacing back and forth as he scratched his head "Is it possible this program defies all laws? could it somehow not understand?" he mused. "It's remarkably faster without AGP! how in hell is beyond even me! ten to twenty percent increase in performance? What the crap is that, some sort of perverse non-conformance?!"
"I'll test!" he snapped, jumping in his chair, finding an empty sim which had nothing there! "I'll figure it out, the answer is out there!"
Try and test, experiment and tinker. Fast sim, nothing around for as far as even his eyes could see. but a rendering FPS of only a meager ten is all there would be! "turn this off, turn that down, turn these off and that thing around! how is this possible, this thing could render that stupid harry potter hellhound!"
Hours later, and no fix in sight, he muttered:
"Back to 3dstudio with me, where the tools that can round numbers properly. Call me when they fix that crap, i'm telling you its a goddamn FPS trap."
The end.
Ahem. ^_^
Oh, and here.
CPU: AMD Athlon(tm) XP 2000+ (1662 Mhz)
Memory: 512 MB
OS Version: Microsoft Windows 2000 Service Pack 4 (Build 2195)
OpenGL Vendor: NVIDIA Corporation
OpenGL Renderer: GeForce 6800 GT/AGP/SSE/3DNOW!
OpenGL Version: 1.5.1
Packets Lost: 9/237140 (0.0%) <-- love that broadband, baby!
I had it up to a gig and half of ram, no change. I even swapped over to another, faster proc for a while,still no change. This thing hovers around 15 FPS and really refuses to go any higher than maybe 17 if i'm looking off world at the void and zoom in on it. Then I put it into AGP mode, it gets /really/ bad, and chops like crazy (like i was still on my geforce2). alt-4 complains about 'WARNING: mixing AGP and non-AGP pools, slow!' constantly (several times a second), and it did this on the geforce2 also, but only when AGP mode is turned on. the FPS chart is freaking out all over the place, usualy widely between 15 and 2. and...well. it sucks. yep.
I mean seriously, its a brand new, top of the line card being run on a empty sim with a naked AV and nothing within view range to render. /something/ is wrong here, it's acting like my old g2. :-/
So..i'm open to suggestions. Or not if nobody has any. But there is the beef, enjoy the story. it was fun to write, even if it sucks.
