09-04-2004 21:37
This has been happening to me for quite some time now, but it is quite a bit worse in [this version of] 1.5. I am just wondering if anyone here has any tips as to what i might could do differently, or simply not do at all.

I was attempting to build a new pair of wings last night. Most of you know that yes - they are really simple to build. Slap the textures on, hold down shift, click a direction arrow and drag and voila - you have an exact copy of your original prim.

Thing is, my original prim is resizing itself to the default sizes that it has when it's first created. Every time. I drag a new prim, and poof - the first one is an entirely different size from what i specified. Did i mention it's doing it every time?

I used to be able to minimize this by clicking onto an entirely different object - say, the floor - before re-selecting my wing panel and actually doing the duplication. It wasn't helping in the least last night, however. And last night it also threw something new at me. I managed [once] to get the prims to stay the sizes i wanted, positioned them as desired - shift selected both - hit CTRL L - and poof. The 'original' prim resized itself on it's own. I ended up with two different sized panels linked together.

I've also attempted to use the CTRL+D to duplicate, instead of shift-drag, with the same result. I've even gone as far as creating a second prim from scratch, matching it up in size manually, setting desired position - and when i link it ... BAM .... one prim resizes to the original default prim dimensions.

I can't create like this. Urgh. Help?

Thoughts? Ideas? Opinions? I am not a 'new' builder, but this is really frustrating me! Many thanks in advance for your time!
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