Sleeper Guillaume
Explorer Achiever
Join date: 8 Jan 2003
Posts: 120
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02-04-2003 02:01
Hello, I have a house on the vertical mountain side in Freelon. I started playing with a rockslide idea. Apparently I smashed some rocks together fairly well, for at the end of my testing I discovered I'd given a neighbor or two a new rock garden. When objects disintegrate, they turn public and apparently break the scripts. I had kill-me-soon scripts on the boulders, yet the pieces remain. Worse, for the player, is a loss of money. I'm down about $190 atm. I'm searching through the rubble (literally  ) seeing if any of my objects still survive.... but like I said I had them set to self destruct. 
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Nada Epoch
The Librarian
Join date: 4 Nov 2002
Posts: 1,423
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02-04-2003 03:31
heh i lost $4000 SL to something along these lines. I had an object that created a 10x10x10 array ($10000 sl) and all the objects killed themselves when i said die... it was like the money system coudln't keep up with the rembursiment for the number of objects that i owned that deleted at the same time. celerity ran into the same problem with his chessboard <shrugs> i wonder if they are the same.
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i've got nothing. 
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Charlie Omega
Registered User
Join date: 2 Dec 2002
Posts: 755
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02-04-2003 05:24
some guns have this issue at times too. I have a rappidfire machine gun, that the bullets have a die after impact or die after certain length of travel. Sometimes if I shoot blindly I get the money back, most of the time I don't.
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From: 5oClock Lach With a game based on acquiring money, sex, and material goods, SL has effectively recreated all the negative aspects of the real world. Mega Prim issues and resolution ideas.... http://blog.secondlife.com/2007/10/04/second-life-havok4-beta-preview-temporarily-offline/
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