Sl Servers overloaded
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Chage McCoy
Aerodrome Janitor
Join date: 23 Apr 2004
Posts: 336
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11-12-2004 03:36
Ok, I am seriously sick of this now, so I am letting everyone know. SL in Australia is shit, and has been for the last 3 weeks. Bug reported to LL, no reply. The problem is, I can throw large amount of pipe > 1mbps at the client for downloading, yet the maximum speed it can download at is about 100kbps, before the lag and packetloss spiral out of control. This is on a wired network. This has only started happening the last 3 weeks. This is making secondlife unusable, and I am not the only one suffering from it. Several other aussie friends are reporting similar issues. Could someone at LL please look into this! 
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Jack Wishbringer
Second Life Resident
Join date: 9 Nov 2004
Posts: 41
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11-12-2004 03:59
("SL in Australia is shit"  ... All of which suggests the problem lies with Australia, which is not the fault of LL, surely?
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Kurt Zidane
Just Human
Join date: 1 Apr 2004
Posts: 636
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11-12-2004 04:11
perhaps you both speak truth. The connection between the us and Australia may be having problems. But LL , at least at the moment, is keeping their server software a private asset. If LL dose not have a server in Australia, they've kind of put them self in this situation.
I guess it could be worse, they could have chosen not to sell the software to people out side the us.
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Chage McCoy
Aerodrome Janitor
Join date: 23 Apr 2004
Posts: 336
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11-12-2004 04:19
Jack, So you solution is to just cut off australia and leave it for US only? dont think that would make us aussies too happy  (pet peeve of mine - "its ok in the US so it must be you" - I hate that  ) it isnt a transcontinental thing - if it was, it would show up in traceroutes - traceroutes show 200ms to LL, which is the same as ever. larger packet sizes provide similar results, indicating the actual link is fine, but the data isnt getting out of LL fast enough. What I am wondering is if the bandwidth throttling is broken - but if it was, the latency wouldnt spike the way it does. Yes, I was grumpy before, not as much now. Its just an absolute joke to try and do anything in SL, even building, because everything is so damned laggy 
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Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
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11-12-2004 04:29
Or maybe your ISP got themselves a new Packeteer packetshaper and have a partition setup for general UDP, relegating it to 'crap' status below other traffic. Nothing else is affected, or is it any UDP application in general? Do you get high packetloss (with those that allow you to measure such things) in any other game/app? Just curious.
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Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
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11-12-2004 04:37
Since the 1.5.7 release it seems like even domestic bandwith has dropped severly. In an lightly loaded sim, with no packet loss, 200ms ping stuff takes forever to rez; that is, prims 5 meters away from me take minutes to load. And since my bandwidth will peak to 500mb but will hang around zeroish it appears that SL is not even attempting to send me stuff. I blame the asset server or Bush.
We'll save Australia / Don't wanna hurt no kangaroos / We'll build an all-american amusement park there / they got surfin' too Randy Newman "Political Science". (I like Randy)
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Adam Zaius
Deus
Join date: 9 Jan 2004
Posts: 1,483
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11-12-2004 04:51
I'm in Australia, I see this happen intermittently, when it does happen however, response times spiral out to 3000ms+, it's infuriating when it does happen, but it only happens once every few days to me. (started with 1.5.6)
-Adam
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Chage McCoy
Aerodrome Janitor
Join date: 23 Apr 2004
Posts: 336
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11-12-2004 04:58
Maxx,
Latency/packetloss in non existant in everything else.
I think I'll take malachi's cue and blame the asset server
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Aaris Ninetails
Registered User
Join date: 5 Feb 2008
Posts: 1
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somewhat same issue
02-08-2008 10:33
ok well im on a college campus that does use the packeteer's packetshaper and i've been going through hell and back several times with my admins here to get it working but to no avail, ya see thier too lazy to do a quick custom config, and would rather wait ti'll packeteer will put out a plugin for em, but we all know when packeteer will do this..... never!
what do i do?
i get 4000ms+ ping time with over 400% packet loss 90% of the time!
please lemme know
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Screwtape Foulsbane
Registered User
Join date: 30 Dec 2007
Posts: 134
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02-08-2008 15:01
Wonder if the 5 cut trans-atlantic cables have anything to do with it.
S
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Farallon Greyskin
Cranky Seal
Join date: 22 Jan 2006
Posts: 491
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02-09-2008 00:07
From: Chage McCoy Jack, So you solution is to just cut off australia and leave it for US only? dont think that would make us aussies too happy  (pet peeve of mine - "its ok in the US so it must be you" - I hate that  ) it isnt a transcontinental thing - if it was, it would show up in traceroutes - traceroutes show 200ms to LL, which is the same as ever. larger packet sizes provide similar results, indicating the actual link is fine, but the data isnt getting out of LL fast enough. What I am wondering is if the bandwidth throttling is broken - but if it was, the latency wouldnt spike the way it does. Yes, I was grumpy before, not as much now. Its just an absolute joke to try and do anything in SL, even building, because everything is so damned laggy  I think you are jumping the gun on blame and cause here. I have not seen that kind of latency here in Ca ever from LL if it was up at all. So yes it most likely IS something between LL and you. ISPs are "packet shaping" like mad now. Ping traffic (cuch as used by tracert) may go through instantly (to make themselves look good) but packets on other ports are throttled out of hand or after a certain bandwidth is reached. I'm sure that eventually if LL ever actually makes any real money from this venture that they will put servers in Europe, Australia, South America and Asia. But for now I can tell you it's not them as I do not share your packet woes at all and if it were LL everyone would be experienceing the same thing. (And as another post pointed out, schools frequently have this problem and is very much caused by the school's networking hackery, not LL)
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Cardinal Quine
Registered User
Join date: 9 Jun 2006
Posts: 2
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02-09-2008 01:56
I have this peculiar feeling he may not be around any more.
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