Maxen Underthorn
Registered User
Join date: 16 Jan 2003
Posts: 193
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03-01-2003 07:15
I have a project going on out in Perry and Lusk. There seems to be a problem with a floor I've built that spands both sims. It looks like there is a spot where you fall through the floor right on the border between the two. Anyone else have this type of problem?
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Steller Sunshine
Idontre Member
Join date: 13 Mar 2002
Posts: 237
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03-01-2003 13:54
Hi Maxen, There have been some solidity problems at the sim seams ever since alpha version. Information is being passed from sim to sim and the data right at the borders is affected the most in the transition. Maybe someone can explain it more technically. 
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Charlie Omega
Registered User
Join date: 2 Dec 2002
Posts: 755
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03-02-2003 12:34
As you know our castlespans 2 sims. I ran into this trouble with the catwalk. I fixed this by having 2 pieces (one on either side) on the line.
each piece extending into the other sim by .05.
but the pieces must hve their centers on one sim and overlap eachother at the sim line.
Check out the upper catwalks of the castle market if you need an example.
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From: 5oClock Lach With a game based on acquiring money, sex, and material goods, SL has effectively recreated all the negative aspects of the real world. Mega Prim issues and resolution ideas.... http://blog.secondlife.com/2007/10/04/second-life-havok4-beta-preview-temporarily-offline/
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Maxen Underthorn
Registered User
Join date: 16 Jan 2003
Posts: 193
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03-02-2003 17:49
I'll have to give that a try, Thanks for the info 
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Ingie Bach
Registered User
Join date: 17 Dec 2002
Posts: 254
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03-02-2003 19:11
Thanks, I didn't know there was a solution, I needed that as well  )
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I love modeling in Blender, if you want to check out a fantastic package for modeling and game developement (great for Architectural Walkthroughs), go to my site: http://www.ingiebee.com
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