Textures are not properly being joined. All body parts seem to be detached. I tried all resolutions and virtually all different settings with the same outcome.
My display properties are set to 1280x1024
D3d quality set to "Blend"
Antiscopic filtering = 2x
Antialiasing set to Quincunx with texture sharpening ON
D3D Refresh override set to 85Hz along all resolutions tried in game.
Reverted back to Detonator 41.09 XP drivers. Textures are aligned properly.
Stauf Arbuckle
Perpetual Newbie