LeeLee Szymer
Registered User
Join date: 24 May 2008
Posts: 53
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04-27-2009 10:48
Since the server roll to the 125 series my main sim has ran like garbage and I'm trying to track down whats up with it.
Time dilation is from .91 to .98 sim fps from 41 to 45 Physics fps 40.1 to 44.5 Objects 11,530 ish active objects 863 Active Scripts 6678 Script events 950 to 1201 Total Frame time 23.3 to 24.7 Net time .2 Physics time 8.2 to 9.7 Simulation time 2.2 to 4.8 Script time 11.4 to 12.4 Spare time 0.0
Any ideas you folks would have would be greatly appreciated
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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04-27-2009 10:53
From: LeeLee Szymer Time dilation is from .91 to .98 sim fps from 41 to 45 Physics fps 40.1 to 44.5 Not perfect but these are not at all bad numbers for a region that has traffic or any other kind of load. Active scripts load is a bit high but I've seen far, far worse. Why do you say it's running like crap? Can you post the region name here?
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LeeLee Szymer
Registered User
Join date: 24 May 2008
Posts: 53
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04-27-2009 11:11
http://slurl.com/secondlife/Differences/201/56/28 and it just gets to feeling bogged down at times and those numbers were with only 2 actors on the sim and it could be I'm just wierding out but thats why I posted was to see if it's just me going crazy lol
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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04-27-2009 11:20
From: LeeLee Szymer http://slurl.com/secondlife/Differences/201/56/28 and it just gets to feeling bogged down at times and those numbers were with only 2 actors on the sim and it could be I'm just wierding out but thats why I posted was to see if it's just me going crazy lol Unless somebody beats me to it, I'll try to swing by tonight and take a look at it..
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LeeLee Szymer
Registered User
Join date: 24 May 2008
Posts: 53
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04-27-2009 11:39
Ty 
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Alisha Matova
Too Old; Do Not Want!
Join date: 8 Mar 2007
Posts: 583
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04-27-2009 12:01
Physics time 8.2 to 9.7
look into this. Use beacons or top colliders if you have estate controls.
and this
"Spare time 0.0" will hopefully fix its self when you find the physics naughtiness. =)
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Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
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04-27-2009 18:59
Sorry, LeeLee - I think its the fish in your fish tanks. They're only a couple prims each but they're temp/physical and you've got about 40 of them..
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LeeLee Szymer
Registered User
Join date: 24 May 2008
Posts: 53
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04-27-2009 22:05
Ty for taking a look, I was starting to think it was the fish but then with sl being so odd lately I wanted to make sure it wasn't just me 
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Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
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04-28-2009 20:36
From: LeeLee Szymer Ty for taking a look, I was starting to think it was the fish but then with sl being so odd lately I wanted to make sure it wasn't just me  I could be wrong.. Try picking them up and waiting a few minutes while watching what the sim physics time does. There are some other physical things on the sim but not many and your fish are temp objects, which is extra-evil. Beautiful build, BTW. Very nice region.
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