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firewall ports...

Abtakha Coral
Junior Member
Join date: 24 Apr 2004
Posts: 1
04-24-2004 17:25
I'm trying to open up the firewall ports needed to play SL, but because of my particular software, it is turning into a huge pain...

I went to the knowledge base and go the port numbers...but has anyone been able to find more info about those, like are they TCP/UDP, inbound/outbound, and can they be secondary connections?

Thanks for any help...I really wanna try this game!
Carnildo Greenacre
Flight Engineer
Join date: 15 Nov 2003
Posts: 1,044
04-24-2004 23:19
The ports are all UDP, and since UDP is connectionless, you need to open them both inbound and outbound.

What is a "secondary connection"?
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Char Linden
Lindenette
Join date: 31 Dec 1969
Posts: 449
04-25-2004 00:12
New range is 66.150.244.0/23 (all IP addresses from 66.150.244.0 to 66.150.245.255)
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Phil Metalhead
Game Foundry Leaɗer
Join date: 11 Mar 2003
Posts: 291
04-25-2004 03:20
if by "secondary connection" you mean a bounced/relayed connection, then i'm betting the answer is no, although i can't say with 100% certainty.
Grim Lupis
Dark Wolf
Join date: 11 Jul 2003
Posts: 762
07-15-2004 16:25
From: someone
Originally posted by Char Linden
New range is 66.150.244.0/23 (all IP addresses from 66.150.244.0 to 66.150.245.255)


Char, are these IP ranges still accurate? Does it include ALL LL/SL servers, or just the sims?

I'm setting up a server for use with email-RPC, and I want to lock it down as much as possible. I would like to restrict it to only accept incoming mail from SL servers (and my backup exchangers, but that's not an LL issue.)

Problem is, I need to ensure that the list I use includes ALL IP addresses that a valid SL-generated email-rpc message might come from. Including any relays that the systems might use to offload mail loads.
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Grim

"God only made a few perfect heads, the rest of them he put hair on." -- Unknown
Grim Lupis
Dark Wolf
Join date: 11 Jul 2003
Posts: 762
*bump*
07-16-2004 11:13
'cause I need an answer
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Grim

"God only made a few perfect heads, the rest of them he put hair on." -- Unknown
Cray Levy
Member
Join date: 7 Jul 2004
Posts: 33
07-16-2004 11:33
I think e-mail is only delivered by data.agni.lindenlab.com (66.150.244.192).
Grim Lupis
Dark Wolf
Join date: 11 Jul 2003
Posts: 762
07-18-2004 16:11
From: someone
Originally posted by Cray Levy
I think e-mail is only delivered by data.agni.lindenlab.com (66.150.244.192).


Well, if they only have one mail server, with no backup exchangers or smart relays, that would certainly explain the 4-hour delays in email-rpc messages from time to time.

I believe that their mail server also not only retries to deliver a message no more frequently than once every four hours (useless as a means of "RPC";), but I don't believe it even honors any backup exchangers in use by the intended recipient.

I've tested this by turning off my SMTP server, and sending myself an email-RPC message. I then wait about 10-15 minutes and then turn the SMTP server back on. I find when I test this that not only does the message not come through my backup exchangers (which, I'd like to add, I'm paying for for a reason), it finally gets delivered 4 hours later.
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Grim

"God only made a few perfect heads, the rest of them he put hair on." -- Unknown
Cray Levy
Member
Join date: 7 Jul 2004
Posts: 33
07-18-2004 17:32
That's standard behavior with mail servers. 4 hours is reasonable. You're not supposed to send a lot of e-mails anyway; send one when the object is rezzed and use XML-RPC for everything else. Even if it means that you have to send dummy messages so that your objects can always "reply" if they want to tell you something :D
Grim Lupis
Dark Wolf
Join date: 11 Jul 2003
Posts: 762
07-18-2004 18:00
From: someone
Originally posted by Cray Levy
That's standard behavior with mail servers. 4 hours is reasonable. You're not supposed to send a lot of e-mails anyway; send one when the object is rezzed and use XML-RPC for everything else. Even if it means that you have to send dummy messages so that your objects can always "reply" if they want to tell you something :D


Which is why I have two backup mail exchangers that attempt to re-send every 10-15 minutes.

If the LL mail server were RFC compliant and recognized my backup exchangers, this would be a non-issue.

But as it is, with no outbound xml-RPC for channel notification, this throws a 4-hour kink in any program I write just because somebody felt like re-booting a router at just the wrong time.
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Grim

"God only made a few perfect heads, the rest of them he put hair on." -- Unknown