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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
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11-16-2005 20:30
Anybody know if you can change the chat history background to translucent using the colors.ini file? The section from the colors_base.ini file for the chat history is: // Chat History dialog ChatHistoryBgColor 0 0 0 0 ChatHistoryTextColor 255 255 255 255 I want to be able to see through the chat history so it doesn't block out the world so that I can see the local chat without having the IM's stuck in it . One might think that a chat history background alpha value of zero would make the chat history background transparent but they must mean something different than what it sounds to me like it means because it doesn't make it where you can see through it. Our chat system is too primitive.
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http://lindenlab.tribe.net/ created on 11/19/03.
Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
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11-22-2005 23:12
bump
in other words i would like the chat history window to look more like it does when it is doesn't have the focus when it is does have the focus.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.
I can be found on the web by searching for "SuezanneC Baskerville", or go to
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http://lindenlab.tribe.net/ created on 11/19/03.
Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan
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Neil Protagonist
FX Monkey
Join date: 11 Jul 2003
Posts: 346
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11-26-2005 08:09
Yeah, indeed you can. That an everything else. Here is a sample of mine. It still needs some tweaking. Keep in mind that its best to restart sl vs use the in-game reload settings file/reload xml. One, not all changes take place when reloading colors. Two, occasionally sl may crash and corrupt itself when doing that. Anyway, enjoy! version 101 // colors.ini // Use this file to provide your own custom colors for the // Second Life user interface. // // Copy lines here from colors_base.ini and modify them // to your heart's content. // // The colors are in the format: <red> <green> <blue> <alpha> // 0 0 0 255 = black, fully opaque // 255 255 255 255 = white, fully opaque // 0 0 0 128 = black, half transparent // // The file version must appear before any comments. // Comments must start at the beginning of a line. // Set tab stops to 4 for best alignment. // // Example: // Make avatar names bright green: // AvatarNameColor 0 255 0 255 // Color of the names over avatar heads AvatarNameColor 251 175 93 128 BalanceTextColor 0 255 0 128 // These are "blended" with the button graphics, and hence should // usually be left as opaque white. ButtonColor 255 255 255 128 ButtonImageColor 255 255 255 128 // Text labels for buttons, like the "OK" text ButtonLabelColor 220 220 220 128 ButtonLabelSelectedColor 220 220 220 128 ButtonLabelDisabledColor 147 169 213 128 ButtonLabelSelectedDisabledColor 164 190 237 128 ButtonSelectedBgColor 62 62 62 128 ButtonSelectedColor 255 255 255 128 ButtonUnselectedBgColor 62 62 62 128 ButtonUnselectedFgColor 255 255 255 128 ButtonBorderColor 255 255 255 128 // Chat History dialog ChatHistoryBgColor 0 0 0 0 ChatHistoryTextColor 255 255 255 128 // The close box is a white image that receives this color. CloseboxImageColor 239 156 0 255 // The drop shadow behind windows and menus. // The button one is baked into the graphic. ColorDropShadow 0 0 0 80 DefaultBackgroundColor 62 62 62 100 DefaultHighlightDark 26 26 26 80 DefaultHighlightLight 115 132 155 80 DefaultShadowDark 26 26 26 80 DefaultShadowLight 0 0 0 80 // Color of the rectangle around entry fields with keyboard focus. FocusColor 238 156 0 255 FocusSecondaryColor 171 212 245 255 // Edit mode grid GridFocusPointColor 255 255 255 80 GridlineColor 255 255 255 50 GridlineBGColor 235 235 255 0 GridlineShadowColor 0 0 0 0 HealthTextColor 255 255 255 255 HelpBgColor 200 209 204 128 HelpFgColor 0 0 0 128 HelpScrollTrackColor 183 184 188 128 HelpScrollThumbColor 80 96 124 128 HelpScrollHighlightColor 115 132 155 128 HelpScrollShadowColor 0 0 0 80 LabelDisabledColor 147 169 213 77 LabelSelectedColor 255 255 255 255 LabelSelectedDisabledColor 164 190 237 128 LabelTextColor 147 169 213 255 MapAutopilotColor 255 128 0 255 // Menus on the top of the screen MenuBarBgColor 62 62 62 0 MenuNonProductionBgColor 128 0 0 128 MenuDefaultBgColor 0 0 0 0 MenuItemDisabledColor 133 133 164 100 MenuItemEnabledColor 255 255 255 128 MenuItemHighlightBgColor 183 184 188 100 MenuItemHighlightFgColor 255 255 255 255 MenuPopupBgColor 0 0 0 128 // Background color for the Mini-Map NetMapBackgroundColor 0 0 0 77 // Notify boxes are the slide-down notifications at the // top-right of the screen. NotifyBoxColor 58 147 242 255 NotifyTipColor 58 147 242 255 OpaqueBackgroundColor 62 62 62 120 // Menu that spawns on right-click PieMenuBgColor 62 62 62 77 PieMenuLineColor 0 0 0 128 PieMenuSelectedColor 183 184 188 77 // Colors for property lines and land ownership overlay PropertyColorAvail 0 0 0 0 PropertyColorGroup 0 184 184 102 PropertyColorOther 255 0 0 102 PropertyColorSelf 0 255 0 102 PropertyColorForSale 255 128 0 102 // match the color on the world map PropertyColorAuction 128 0 255 102 ScrollBgReadOnlyColor 200 209 204 128 ScrollBgWriteableColor 200 209 204 128 ScrollBGStripeColor 100 100 100 40 ScrollDisabledColor 128 128 128 204 ScrollSelectedBGColor 100 100 188 150 ScrollSelectedFGColor 0 0 0 204 ScrollUnselectedColor 0 0 0 204 ScrollHighlightedColor 183 184 188 128 ScrollbarThumbColor 60 76 124 255 ScrollbarTrackColor 153 154 158 255 // Outline for selected objects in world SilhouetteParentColor 255 255 0 128 SilhouetteChildColor 32 106 196 128 HighlightParentColor 255 255 0 128 HighlightChildColor 171 212 245 128 // For "context" highlighting, i.e. pie menu ContextSilhouetteColor 239 156 0 255 // Horizontal sliders, as in the audio preferences SliderDisabledThumbColor 0 0 0 255 SliderThumbCenterColor 183 184 188 255 SliderThumbOutlineColor 0 0 0 255 SliderTrackColor 0 0 0 255 TextBgFocusColor 200 209 204 20 TextBgReadOnlyColor 0 0 0 0 TextBgWriteableColor 200 209 204 128 TextCursorColor 0 0 0 255 TextFgColor 0 0 0 255 TextFgReadOnlyColor 0 0 0 128 TextFgTentativeColor 0 0 0 128 ScriptBgReadOnlyColor 100 100 100 128 // Pop-up tips on UI elements and in-world objects ToolTipBgColor 183 184 188 128 ToolTipBorderColor 171 212 245 128 ToolTipTextColor 0 0 0 128
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
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11-26-2005 14:29
Thanks Neil, I will do some chopping on it and see if the chat history can be made transparent background without also making things like the editor window transparent too. Previous fiddling seemed to indicate that the items with ChatHistory in the name did not make the change that one might think.
Oh, if only we hand a slender little property bar for object editing that would dock at the top or bottom of the screen and be able to be left up if we wanted so it wouldn't get in the way all time, but that's another matter entirely.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.
I can be found on the web by searching for "SuezanneC Baskerville", or go to
http://www.google.com/profiles/suezanne
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http://lindenlab.tribe.net/ created on 11/19/03.
Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan
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