Ravenis Black
Registered User
Join date: 8 Apr 2005
Posts: 90
|
03-31-2008 19:43
Is there a way JUST to hide the particle clouds. Personally with Release Candidate I think particle clouds are old and need to go away. I like the cloud system and I don't need these extra, system taxing, cloud particles that hover maybe 100m above my sim. Anyone have experience with just shutting these off? Not the distant sky clouds rendered by Windlight or Release Candidate software? Thanks.
|
Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
|
04-01-2008 09:23
None that i know of, its annoying cause i never liked those puffy particle clouds at all. Turn off clouds now and everything wanish in WL , wopie ~.~
|
Keira Wells
Blender Sculptor
Join date: 16 Mar 2008
Posts: 2,371
|
04-01-2008 09:25
In Windlight?
World>Environment Editor (Where you go to change the sky), Advanced SKy
Go to the clouds panel. In that should be a 'draw classic clouds' that you can turn off to not show the 'old' clouds.
_____________________
Tutorials for Sculpties using Blender! Http://www.youtube.com/user/BlenderSL
|
Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
|
04-03-2008 12:36
 bleh figures they moved it and made old useless I always bound ctrl-alt-shift - > stop rendering clouds ,to a g key on my g15 keyboard mostly cause SL would never remember after logoout i didnt want them to be active, hit that now, bye sky, figure they couldnt just bind that to new one in windlight menu. -.- to bad we cant make our own UI yet, or make the thing remember debug settings, some it remember some dont.
|