09-02-2004 03:22
Okay all of a sudden I have encountered a really damn annoying bug that closes SL unexpectedly and sends a crash report. It only seems to happen to me when I move on or near my land. I ran the debug console and right before SL crashes the console is spammed with Warning messages. This is what the last lines up until the crash read from the log.

2004-09-02T10:12:51Z INFO 1 msgs decoded, net 0 msgs queued this frame!
2004-09-02T10:12:51Z INFO Warning! Idle on dead avatar
2004-09-02T10:12:51Z WARNING Dead object 8ee12679-2226-4986-ac7f-34f205be503a in UUID map!
2004-09-02T10:12:51Z WARNING Trying to find orphans for dead obj 8ee12679-2226-4986-ac7f-34f205be503a:avatar
2004-09-02T10:12:51Z WARNING Dead object 25bb3142-62ba-0296-aadf-c5501f74fb51 in UUID map!
2004-09-02T10:12:51Z WARNING Trying to find orphans for dead obj 25bb3142-62ba-0296-aadf-c5501f74fb51:volume-0
2004-09-02T10:12:51Z WARNING Dead object 100b9bf3-26f8-ce47-1d6b-258d44293125 in UUID map!
2004-09-02T10:12:51Z WARNING Trying to find orphans for dead obj 100b9bf3-26f8-ce47-1d6b-258d44293125:volume-0
2004-09-02T10:12:51Z WARNING Dead object 165cbd20-7ace-0cc9-db9b-6de4eb033fda in UUID map!
2004-09-02T10:12:51Z WARNING Trying to find orphans for dead obj 165cbd20-7ace-0cc9-db9b-6de4eb033fda:volume-0
2004-09-02T10:12:51Z WARNING Dead object d1041ae4-0792-9b7c-0586-59fb0df332c5 in UUID map!
2004-09-02T10:12:51Z WARNING Trying to find orphans for dead obj d1041ae4-0792-9b7c-0586-59fb0df332c5:volume-0
2004-09-02T10:12:51Z WARNING Dead object bb4ac58f-9d64-84ad-b137-680c90af483d in UUID map!
2004-09-02T10:12:51Z WARNING Trying to find orphans for dead obj bb4ac58f-9d64-84ad-b137-680c90af483d:volume-0
2004-09-02T10:12:51Z WARNING Dead object 5dcaf009-d7f1-82f0-7414-30f22060043e in UUID map!
2004-09-02T10:12:51Z WARNING Trying to find orphans for dead obj 5dcaf009-d7f1-82f0-7414-30f22060043e:volume-0
2004-09-02T10:12:51Z INFO Warning! Idle on dead avatar

There's tons more but it's way too much to show all of it here, and it's all basically repeated. Anyone have any idea what this means? I'm trying to think which objects those UUIDs belong to.. I assume they were/are on my land and maybe if I'm fast enough I can run in and delete them before crashing. <3