Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
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02-05-2004 13:32
Hello,
For close to a month, there has been an issue where pyramid-shaped primitives fade to white around the "top" vertex. This makes one of my avatars and some structures in my home sim and elsewhere look strange. I have filed a bug report and I'd like to know whether there's an ETA on when this is going to be fixed.
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Cornelius Bach
Lord of Typos
Join date: 30 Jul 2003
Posts: 241
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02-05-2004 13:35
Version 2.9.3 perhaps 
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Corny
_________________________________ "I've got to go eat now" Andrew Palmerstone
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Carnildo Greenacre
Flight Engineer
Join date: 15 Nov 2003
Posts: 1,044
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02-06-2004 00:15
This sounds like a problem with mipmapping or trilinear filtering. What video card do you have?
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perl -le '$_ = 1; (1 x $_) !~ /^(11+)\1+$/ && print while $_++;'
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