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Pyramid vertex tinge problem is still here

Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
02-05-2004 13:32
Hello,

For close to a month, there has been an issue where pyramid-shaped primitives fade to white around the "top" vertex. This makes one of my avatars and some structures in my home sim and elsewhere look strange. I have filed a bug report and I'd like to know whether there's an ETA on when this is going to be fixed.
Cornelius Bach
Lord of Typos
Join date: 30 Jul 2003
Posts: 241
02-05-2004 13:35
Version 2.9.3 perhaps :P
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Corny

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Carnildo Greenacre
Flight Engineer
Join date: 15 Nov 2003
Posts: 1,044
02-06-2004 00:15
This sounds like a problem with mipmapping or trilinear filtering. What video card do you have?
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