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Compiling scripts on Mac fails

Taun Patel
Geothermal Madman
Join date: 5 Mar 2004
Posts: 222
03-30-2004 17:48
I was beating my head against a script that just would not compile, no matter what I tried. I even tried the default "New Script" button and it failed. After quitting and restarting SL the script that I have inversely imprinted on my forehead compiled, and with glee! After starting another new script, that one failed to recompile. I need to restart SL each time I work on a script :-(
Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
03-30-2004 18:00
That doesn't sound good. Sounds like the CLIENT compiles scripts, almost. Ech.
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Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
03-30-2004 19:03
The client DOES compile scripts.
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Need scripting help? Visit the LSL Wiki!
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Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
04-01-2004 12:12
This seems to be a problem on both Mac and PC. If the compiler gets an error in a script, it may not clear the error flag even if you fix it. Thereafter, all scripts will have a generic syntax error somewhere in the first few lines.

The only way I know of to get around this is to log out and back in.

Haven't found a way to reliably repeat it, or avoid it.
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~ Tiger Crossing
~ (Nonsanity)
Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
04-01-2004 14:24
From: someone
The client DOES compile scripts.


:eek:

That's a haxx0r's dream.
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Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
04-01-2004 19:35
No dream, Moleculor.

The Lindens have said in the past that they'd release bytecode if there was enough demand for it.
_____________________
Need scripting help? Visit the LSL Wiki!
Omega Point - Catherine Omega's Blog
Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
04-02-2004 13:24
*eyes bug out*

But... But... You could do so much HARM with that!
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