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Sculpted prims mangled

Emily Rhea
Registered User
Join date: 6 Jan 2007
Posts: 1
10-01-2008 03:05
Hey everyone:)..

Just having a slight problem...not sure if its viewer related or something my graphics card or computer...

Sculpted prims are not fully rezzing when Logging into the SL grid... They will rezz fine..then they go mangled and deformed... but its not all sculpties that do it...certain types are fine...but the more complex ones arnt... and before you say right click and edit and it will fix it:P...Tried that..nope its not that problem..

If anyone has any idea how to fix this or have ahd similar problems...please get back to me...its frustrating as hell and hard to build with:P..

Thankies

Emily :)

PS: Graphics card is ATI Radeon HD4870, OS is Vista 32bit, Proccessor is AMD 64 Dual core 6000+
Yeania Aeon
Registered User
Join date: 18 May 2008
Posts: 7
10-01-2008 12:12
From: Emily Rhea
Hey everyone:)..

Just having a slight problem...not sure if its viewer related or something my graphics card or computer...

Sculpted prims are not fully rezzing when Logging into the SL grid... They will rezz fine..then they go mangled and deformed... but its not all sculpties that do it...certain types are fine...but the more complex ones arnt... and before you say right click and edit and it will fix it:P...Tried that..nope its not that problem..

If anyone has any idea how to fix this or have ahd similar problems...please get back to me...its frustrating as hell and hard to build with:P..

Thankies

Emily :)

PS: Graphics card is ATI Radeon HD4870, OS is Vista 32bit, Proccessor is AMD 64 Dual core 6000+


try updating your catalyst to the latest version fixed my problems whit my card
Cheree Bury
ChereeMotion Owner
Join date: 6 Jun 2007
Posts: 666
10-01-2008 12:29
From: Yeania Aeon
try updating your catalyst to the latest version fixed my problems whit my card



If updating your drivers doesn't fix it, try setting RenderVolumeLODFactor on Debug Settings to a higher number. I moved mine up from 1.25 to 4 and that has helped immensely.
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Rhianna Paine
Registered User
Join date: 30 Mar 2007
Posts: 1
fixed
10-01-2008 15:46
Problem has been solved

Drivers were already up to date and it was by luck we found this fix...we had to turn the texture memory down to around 512...the graphics settings had it upto around 1600

Thanks for the help
chr0nic MacKay
Registered User
Join date: 12 Jul 2006
Posts: 26
10-13-2008 13:51
hey there can any one tell me how to fix this prob i have done RenderVolumeLODFactor like some one said about i put mine to 5 and its still makeing them look all funny what other options is there i can do i had o look in my catalyst contorl syten and i couldnt see anything

about what rhianna said about (Problem has been solved Drivers were already up to date and it was by luck we found this fix...we had to turn the texture memory down to around 512...the graphics settings had it upto around 1600)


please can any one help thx for your time reading this
rico