Moss Talamasca
Serpent & Thistle
Join date: 20 Aug 2005
Posts: 367
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12-24-2005 23:51
I keep getting an error message from one of Hiro's HoloVendors: "Vendor: Can't create object because the parcel is full."
My parcel has over 200 prims available. I think this may be due to scroling too fast through a vendor full of complex builds, but i'm not sure.
Has any one had this problem? Can you see a possible solution? It's rather annoying.
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
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12-25-2005 00:44
Hiro's vendor is probably the best on the market. That said, it also falls within the limits of SL. It sounds like your land parcel is out of prims. I'd recommend deleting a few prims - the holo-vendor may require a few to operate. Go to ABOUT LAND (either click your parcel name in the top navigation or right click on your land, and go to ABOUT LAND) and then click the OBJECTS tab. From there, you can manage what objects are on your land. BE CAREFUL! Returning objects without thinking deeply will cause you pain!
If you're new to SL, grab an experienced player to help ya out. I'm sure there are many who would be willing.
Happy Holidays / Merry Giftmas!
-Flip
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Peregrine Salon: www.PeregrineSalon.com - my consulting company Second Blogger: www.SecondBlogger.com - free, fully integrated Second Life blogging for all avatars!
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Moss Talamasca
Serpent & Thistle
Join date: 20 Aug 2005
Posts: 367
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Nope. That's not it.
12-25-2005 00:51
I've got plenty of prims.
I'm wondering if there's a limit to how much the holovendor can rez in such a short amount of time. Does it 'overload', mb?
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Enoch Lameth
Where're my pants?
Join date: 1 Nov 2005
Posts: 131
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12-25-2005 01:15
From what I have seen, sometimes SL needs time to catch up. If you add or delete a few prims from a parcel, the prim count in "About Land" is not changed immediately, but pretty close to it.
With that in mind, I'm guessing that -- yeah, clicking through the vendor too fast might be the cause.
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
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12-25-2005 02:02
It takes about a minute for the system to recognise that prims were deleted or otherwise removed from your land. Yes the # of prims updates flawlessly on your 'about land' tab at any instant, but I think the rez restriction is there so we don't push prims and textures too fast. In which case some really awful things could happen. I'll bet that's what's making you get the 'too full' message.
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 Steampunk Victorian, Well-Mannered Caledon!
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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12-25-2005 03:54
There's a discrepency in timing of when the parcel updates and when it is supposed to update. The easy solution is to make all of your HOLOs temp-on-rez so they take up no prims. 
_____________________
Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
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Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
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12-25-2005 06:22
Your my HERO, Hiro!
Now make with the lightshow and sword fight!
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Ron Overdrive
Registered User
Join date: 10 Jul 2005
Posts: 1,002
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12-25-2005 09:54
EDIT: nm, didn't read through the whole thread and didn't see Hiro's post.
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