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SecondLife mentioned in AutoCAD article in the Economist

Iron Perth
Registered User
Join date: 9 Mar 2005
Posts: 802
06-05-2006 14:11
"If all this sounds like the visions of “virtual reality” long touted by science fiction and Hollywood, that is unfortunate but unavoidable. Ordinary people are already having the sort of experiences that Mr Bass describes, through the medium of online games such as “Second Life”, which lets its visitors create anything they can imagine: with a few clicks, they can build houses, islands and spacecraft, and walk through or fly over the things created by other players. To be useful to real-world engineers, however, Mr Bass thinks that virtual reality should stimulate as many of the five senses as possible. In software today, says Mr Bass, “we're at a pretty crude approximation of sight only.” Within a decade or so, he thinks, Autodesk should be able to model touch and hearing as well, although smell and taste will be harder. Designers, architects and engineers, by the sound of it, might soon be wearing wired gloves and full-body touch-suits. Mr Bass, a touchy-feely sort of guy, may be just the man to usher in this brave new world."

Looks like Cory's prediction is finally coming true..

http://www.economist.com/printedition/displayStory.cfm?story_id=7006305&fsrc=RSS

(hat tip to Mark - http://www.3pointd.com)

(Apparently not the first time in the Economist: http://www.economist.com/displaystory.cfm?story_id=E1_GSJQNND)
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crucial Armitage
Clothing Designer
Join date: 30 Aug 2004
Posts: 838
06-05-2006 14:14
very kool
can you imagine wearing a touch suit in Sl omg the Humanity
Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
06-05-2006 15:34
Glad to see Cory's catching up with the rest of us.
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"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

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