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Is the traffic system broke ?

Calranthe Charlton
Registered User
Join date: 30 Jan 2005
Posts: 64
09-03-2006 09:27
I posted this on answers too but don't really expect a Linden answer

Broken or as intended it is clearly false, I believe it works on a tick count idea.

The last 24 hours I ran a controlled test, 4 characters online for 24 hours in a parcel.

Just now the results our traffic for the last 24 hours came up, 3200+

This is a total misrepresentation and is more like hype.

The current system encourages camping chairs and camping dance poles, which means anyone who lives in the same sim as a place trying to raise its traffic suffers lag and resource usage.

Would it not be far more fair and less open to abuse if something like the following was implimented.
Unique traffic, as in count a person only once in a 24 hour period (this would give a more real indication) and lessening the use of camping chairs.
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Joshua Nightshade
Registered dragon
Join date: 12 Oct 2004
Posts: 1,337
09-03-2006 09:34
From: Calranthe Charlton
I posted this on answers too but don't really expect a Linden answer

Broken or as intended it is clearly false, I believe it works on a tick count idea.

The last 24 hours I ran a controlled test, 4 characters online for 24 hours in a parcel.

Just now the results our traffic for the last 24 hours came up, 3200+

This is a total misrepresentation and is more like hype.

The current system encourages camping chairs and camping dance poles, which means anyone who lives in the same sim as a place trying to raise its traffic suffers lag and resource usage.

Would it not be far more fair and less open to abuse if something like the following was implimented.
Unique traffic, as in count a person only once in a 24 hour period (this would give a more real indication) and lessening the use of camping chairs.


The old dwell system worked whereby one person had a "point" per day. That point was divided up among the places they spent the most time in fractions. If I recall LL never did admit how the points were divied, whether you had to be in one spot for 5 minutes or 10 or whatever, but I do know that once they explained the system worked via time it gave way to the current camping chair problem.

I think the fair thing would be getting rid of traffic all together.
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Calranthe Charlton
Registered User
Join date: 30 Jan 2005
Posts: 64
09-03-2006 09:40
From: Joshua Nightshade
The old dwell system worked whereby one person had a "point" per day. That point was divided up among the places they spent the most time in fractions. If I recall LL never did admit how the points were divied, whether you had to be in one spot for 5 minutes or 10 or whatever, but I do know that once they explained the system worked via time it gave way to the current camping chair problem.

I think the fair thing would be getting rid of traffic all together.


Anything to help get rid of zombie camping.
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Owner of Bizzare island,
Haven for Family and Friends.

Proud Master to Zsuzsanna Raven

Real life Husband to Adamantium Kinsella

All round hyper person.
Clubside Granville
Registered Bonehead
Join date: 13 Apr 2006
Posts: 478
09-03-2006 11:19
Without full knowledge of the way traffic is calculated, I don't know what to say. I tried to explore the formula myself in the past. I have made a recommendation here:

/108/a7/134428/1.html
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Trent Marshall
Registered User
Join date: 21 Dec 2004
Posts: 114
Kill The "Popular Places List"
09-03-2006 14:12
I think some sort of traffic calculation should be kept so that business owners can get an idea of how much legit trafffic they are indeed getting. But to rid us of the evils of camping chairs and whatnot, LL really should scratch the worthless popular places list.