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Fabricating copies of SL objects in RL

Zen Zeddmore
3dprinter Enthusiast
Join date: 31 Jul 2006
Posts: 604
09-09-2006 22:41
Almost everyone I've talked to in SL about how it's possible to take some kinds* of SL creations and actually fabricate copies in RL has seemed to be totally fastenated with the concept. Which leads me to several questions...

Given the feasability of this as an option:
1) What would you most like to see recreated from SL?
2) Could you see spending time building an object in SL expressly for RL fabrication?
3) Do you percieve any keen distinct use of SL's multi-user-edit-of-an-object facility?

Lastly, would this capability hold more interest for you if:
A) The manufacturing side was "Star Trek" replicator good?
B) The build facilties of SL were as deep as say "Blender"

*for now only non-animated, non-floating, physicly machinable things. sorry.
SuezanneC Baskerville
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Join date: 22 Dec 2003
Posts: 14,229
09-09-2006 22:47
This general subject has come up before.

One thread: /108/c0/74194/1.html
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Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
09-09-2006 22:47
I created a Starax wand IRL, but it didn't work.

RL has borked temp-on-rez issues too.
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
09-09-2006 22:48
it would be a very interesting idea, if someone could say, hook up a rapid prototyping 3-d printer to a cad program, after say copying all the prim stats of a given full-perm object from SL into the cad program.

I can think of a number of products I would love to have 3-d models of sitting on my desk.. simple creations, first products I ever sold, things like that. It'd also be cool if, given a shape file and some attachments, if you could make 3d models of people's avatars. Be awesome to have a little "collectable figurine" of my avatar in a characteristic pose, complete with all attachments.

But this is more likely a pipedream, or far too expensive in RL to even contemplate
Doubledown Tandino
ADULT on the Mainland!
Join date: 9 Mar 2006
Posts: 1,020
09-09-2006 22:57
Initially this is the real reason I wanted to check out second life.

I work at a restaurant company. One of the restaurants had the potential for a nice renovation. So plain and simple I built the entire 4 floor restaurant in a sandbox, and then also built the added renovation. I showed the owner and he was amazed. Jaw dropped. We spent a bit of time talking about the renovation, and he would tell me some things he wanted, and I'd create it.

So now we have an exact blueprint of what we want the extension and renovations to look like.
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
09-09-2006 23:14
Here's another link: http://www.secretlair.com/index.php?/clickableculture/entry/3d_data_ripper_helps_make_virtual_world_real/

This has been discussed here but the search mechanism here is so pitiful.

It's a shame the the threads I am remembering weren't held on non-Linden sites, where they would be searchable with Google.
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Zen Zeddmore
3dprinter Enthusiast
Join date: 31 Jul 2006
Posts: 604
09-09-2006 23:16
Suezanne, thank you for covering my failure to post that link, it's a good reference and I probably shouldn't have started a new thread, or is it ok?

still learning netiquette. ZZ
Doubledown Tandino
ADULT on the Mainland!
Join date: 9 Mar 2006
Posts: 1,020
09-09-2006 23:18
same topic new threads are cool.... keeps things fresh and current IMO
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Zen Zeddmore
3dprinter Enthusiast
Join date: 31 Jul 2006
Posts: 604
09-09-2006 23:28
I just noticed you were looking for this

/108/47/107601/1.html

i'd thought it was what you were fefering to.
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
09-10-2006 00:23
Given a decent search system it would probably be good manners to do some searching before making a post.

With the search system here that's not so true.

I mention that it's been discussed and post a link in hopes that others will find some of the other parts of the discussion of this idea.

I've read a number of threads on the subject here; the general idea of computerized manufacturing is one that interests me. Finding stuff here is a pain; you have to know the specific terms, generally you can't do a search using word stems and wild cards, like manufact*, because the search engine produces an error message. I'm aggravated both by the search system here and the inadequacy of my own memory.


Now on to the question of prices to pay for things.

It would be neat to have a doll of your avatar. But just how good would a doll made of triangles with no textures look? Not too great. Our skins and the textures on our attachments are real important in our perception of how our avs look. Is there a fabrication system that not only make a 3D solid but could also do 3D printing on that solid?

I am not aware that is such a thing, but I am aware that there are 3D (or 2 and half D) inkjet printers, designed to print on the 3D substrates produced by computerized routers used in the sign making industry.

So pricewise, I might pay 50 bucks or more for a nice reproduction of my av that looked good, like my av looks in my mind. A person with a higher income than me might pay a good bit more. People here get real involved with their avatars, their houses, the thing they make, and their friends.

A realistic uniform textured triangular model wouldn't be worth too much to me.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

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http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

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Joshua Nightshade
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Join date: 12 Oct 2004
Posts: 1,337
09-10-2006 00:29
From: Weedy Herbst
I created a Starax wand IRL, but it didn't work.

RL has borked temp-on-rez issues too.


/me dies.
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Zen Zeddmore
3dprinter Enthusiast
Join date: 31 Jul 2006
Posts: 604
09-10-2006 12:33
From: SuezanneC Baskerville
...
Now on to the question of prices to pay for things.


Price wasn't a question here; what would you like made, would you design specificly for RL, and subtly 'should LL strive to make the build tools more sophisticated'.

The latter is the main question. I fully expect costs of porting to cad/cam and 3dprinters to eventually drop to consumer affordable prices. When it's as cheap to knock off a hardcopy avatar as to 2d print a text file the usefullnes of design tools, demonstration facilities, design distribution systems will become a significant boon to facilitators of said medium. this "could be" LL, if they're quick witted and on the ball ;) . I don't think it would take a lot of imagination to see that they could quite literally corner the market of all markets.

From: SuezanneC Baskerville

... Is there a fabrication system that not only make a 3D solid but could also do 3D printing on that solid?


There is a company that make a multi-color 3d printer for full color models. I'll see if I can get there website.
Charissa Korvin
Registered User
Join date: 15 May 2005
Posts: 138
09-10-2006 12:42
From: Zen Zeddmore
Almost everyone I've talked to in SL about how it's possible to take some kinds* of SL creations and actually fabricate copies in RL has seemed to be totally fastenated with the concept. Which leads me to several questions...

Given the feasability of this as an option:
1) What would you most like to see recreated from SL?


No taxation.
My AV
Ability to ban from my property with righteous indignation.
Instant body modification at the click of a button.
And for the love of god...FLYING CARS

From: Zen Zeddmore
2) Could you see spending time building an object in SL expressly for RL fabrication?


It's a perfect place to build a model of something for the purpose of fabricating it IRL so, sure!

From: Zen Zeddmore
3) Do you percieve any keen distinct use of SL's multi-user-edit-of-an-object facility?


Could you repeat the question?

From: Zen Zeddmore
Lastly, would this capability hold more interest for you if:
A) The manufacturing side was "Star Trek" replicator good?
B) The build facilties of SL were as deep as say "Blender"


huhwha?
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Jeffronius Batra
Registered User
Join date: 27 Apr 2006
Posts: 18
09-10-2006 12:51
Have you all seen Fabjectory?

It lets you order up 3D RL models of avatars, priced from $49 (2" tall version) to $99 (7" tall version).

According to the developer, the technology should work for other SL objects besides avatars, but it could get a bit pricey.
Charissa Korvin
Registered User
Join date: 15 May 2005
Posts: 138
09-10-2006 12:53
From: Jeffronius Batra
Have you all seen Fabjectory?

It lets you order up 3D RL models of avatars, priced from $49 (2" tall version) to $99 (7" tall version).

According to the developer, the technology should work for other SL objects besides avatars, but it could get a bit pricey.


:eek:
AAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!!!!!!!!!
*prepares to be broke*

Poses an interesting question though....

If I order a statuette of my AV, and she happens to be wearing some "NAME BRAND" clothes, will I have threats made against me cause my action figure is wearing some self-important virtual seamstress's underoos? hmmmmmmmmmm....
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Cocoanut Cookie
Registered User
Join date: 26 Jan 2006
Posts: 1,741
09-10-2006 12:56
From: Doubledown Tandino
Initially this is the real reason I wanted to check out second life.

I work at a restaurant company. One of the restaurants had the potential for a nice renovation. So plain and simple I built the entire 4 floor restaurant in a sandbox, and then also built the added renovation. I showed the owner and he was amazed. Jaw dropped. We spent a bit of time talking about the renovation, and he would tell me some things he wanted, and I'd create it.

So now we have an exact blueprint of what we want the extension and renovations to look like.

Very cool!

coco
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Lord Sullivan
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Join date: 15 Dec 2005
Posts: 2,870
09-10-2006 13:06
From: Jeffronius Batra
Have you all seen Fabjectory?

It lets you order up 3D RL models of avatars, priced from $49 (2" tall version) to $99 (7" tall version).

According to the developer, the technology should work for other SL objects besides avatars, but it could get a bit pricey.


Excellent thanks for the link :)
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Hal9k Andalso
Registered User
Join date: 30 Mar 2006
Posts: 60
Fabjectory
09-10-2006 20:20
I'm the developer that's started Fabjectory and would be happy to answer anybody's questions about it. Ask them here, IM me (Hal9k Andalso) or email me at [email]michaelbuckbee@gmail.com[/email]

A couple things:

1. As Jeff said, I am very interested in working with anyone who has ideas about things that they'd like to bring into real physical form from Second Life. SL has enabled an explosion of creativity as people have been exposed to 3d modeling for the first time. It's my goal to see Fabjectory play a similar role in enabling people to bring their creations into the real world.

Expect to see much more about this as we get rolling.

2. Charissa was obviously joking a bit about the texture theft situation, but this is something I take very seriously. I'm really not sure about all of the intellectual property restrictions with respect to creating real-life fabrications of virtual items.

Do "No-Copy" permissions extend to real life?

Thanks,

Hal9k Andalso