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Top 10 - Rank the Most Important Things to Residents of Second Life

mojo Abilene
Registered User
Join date: 28 May 2006
Posts: 5
06-08-2006 15:30
Here is my rank - What's yours (what's missing)

1. Making Friends & Being Popular
2. Changing Apperances/Clothes & having your avatar show off in SL
3. Exploring to See what Creative People Build in SL
4. Playing Interactive Games
5. Building your own Crib
6. Creating Real World Looking stuff (Cars, Clothes, Furniture, etc)
7. Owning a Business
8. Exploring Alternative Lifestyles (BDSN, Gorean, Fuzzy, etc)
9. Making Money (requires far more work than just owning a business)
10. Camping Chairs
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Living At A Lower Social Level
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
06-08-2006 16:31
1) easy to use interface

(does that count? :) )
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Zepp Zaftig
Unregistered Abuser
Join date: 20 Mar 2005
Posts: 470
06-08-2006 16:46
1. Camping tents
2. Bush planes
3. Drunk prim babies
4. Hunting gear
5. Hiking boots
6. Tringo hunting
7. Sleeping bags
8. satellite TV
9. vortex generators
10. bearded pigs
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:cool: :p ;) :D
Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
06-08-2006 16:54
  1. Socializing
  2. enjoyment of time in game
  3. keeping things easy to use
  4. helping others
  5. making others happy
  6. improving ones self
  7. exploring new worlds
  8. exploring ones self
  9. helping those with disabilities experience things they otherwise couldn't
  10. having the body you've always wanted
All equally important:)
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Good freebies here and here

I must protest. I am not a merry man! - Warf, ST: TNG, episode: Qpid

You killed my father. Prepare to die. - Inigo Montoya, The Princess Bride

You killed My father. Your a-- is mine! - Hellboy
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
06-08-2006 17:07
This is looking pretty inspirational.
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mojo Abilene
Registered User
Join date: 28 May 2006
Posts: 5
06-08-2006 17:14
I wish David Letterman would vote
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Living At A Lower Social Level
Rickard Roentgen
Renaissance Punk
Join date: 4 Apr 2004
Posts: 1,869
06-08-2006 17:37
1. Improving immersion (as much as a user can).
2. Pushing the limits of SL to encourage development and improvement of the technology.
3. Proving that things (scripting, building, texturing, organizing) can be done better so that people won't except the lesser.
4. Learning new things either about SL, or from people in SL.
5. Adding tools for people to use.
6. Observing other peoples ideas and motivations.
7. Playing with the things I make :).
8. Meeting interesting people.
9. Building me ego ;).
10. Enjoying the idea that I can play without spending a dime and actually making a little money.
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