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…At the recent Collaborative Technologies Conference in Boston, John Seely Brown, the former Xerox Chief Scientist and guru of Social Networking, described his use of Second Life as a collaborative community platform in a university seminar. Second Life is a 3-D virtual world entirely built and owned by its chatting avatar residents. Now three years old, it has grown to over 350,000 people from around the world.
For purists, all these avatars instant messaging one another may not look like the kind of content in a typical publishing operation, but it is the stuff of community portals in the future.
For purists, all these avatars instant messaging one another may not look like the kind of content in a typical publishing operation, but it is the stuff of community portals in the future.