The ROAM auto-flying system has closed. I did still use it every once in a while. It was a good thing in it's day.
Farewell, ROAM service, and best wishes for whatever kind of afterlife a subscription superfast autopiloting system goes to.
These forums are CLOSED. Please visit the new forums HERE
Farewell, ROAM aervice |
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
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05-24-2006 06:08
The ROAM auto-flying system has closed. I did still use it every once in a while. It was a good thing in it's day.
Farewell, ROAM service, and best wishes for whatever kind of afterlife a subscription superfast autopiloting system goes to. _____________________
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them. I can be found on the web by searching for "SuezanneC Baskerville", or go to http://www.google.com/profiles/suezanne - http://lindenlab.tribe.net/ created on 11/19/03. Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan - |
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nimrod Yaffle
Cavemen are people too...
Join date: 15 Nov 2004
Posts: 3,146
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05-24-2006 06:39
They should open source it.
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"People can cry much easier than they can change."
-James Baldwin |
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Francis Chung
This sentence no verb.
Join date: 22 Sep 2003
Posts: 918
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05-24-2006 22:05
I mumbled a bit about Wet Ikon in Cristiano's thread here:
/140/4a/108651/1.html#post1054481 As for open sourcing, I don't remember where I left the most recent version of the pathfinding code, but this is the first version. The outline of the pathfinder that it was built in C. We start with a text file of the sim topology. I wrote a sim_gen utility that would translate that code into more C code. That code would be compiled into a pathfinder executable directly. The theory was that since map updates were fairly infrequent, we could compile a binary designed only to solve routing problems on a single fixed topology. So while map updates were slightly more expensive, our implementation would be rewarded with lightning fast pathfinding solutions. The pathfinder for the first generation of ROAM was fairly simple - it was just a simple breadth-first-search algorithm. Any 1st year computer science student worth their weight in salt should be able to do it. Later on, we went to a more slightly more sophisticated modified A* algorithm (maybe a 2nd year student would be needed ). I believe the only real modification we made was to weight it to favour straight paths over nearly-equivalent path costs with more turns.Functionally, it was equivalent to the 1st implementation, but it was faster on more extreme cases. The real gain was that it allowed us to express deeper topological information, such as routing around problem and void sims. Map Data: CODE Pretanic Isles,251904,255232 sim_gen CODE
pathfinder CODE
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~If you lived here, you would be home by now~ |
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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05-25-2006 00:07
I love ROAM; I don't think I can understate the influence (it had on me personally, anyway) it had to nudge for direct teleportation--something sometimes taken for granted today.
I still wear it on my back and I don't use the "teleport" features but I use the flight accelerator and the "Super Jedi Jump". Good times. Massive respect to Fran and Rathe... you guys are cornerstones of Second Life creativity. _____________________
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PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
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05-25-2006 00:13
I did find Yours Torley in Friesland when I was building there (and EXAKT house what else?) and sent it back to you.. be more carefull with your things - please
))))LOL /Tina - Still no Cofee... arghhhh... _____________________
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nimrod Yaffle
Cavemen are people too...
Join date: 15 Nov 2004
Posts: 3,146
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05-25-2006 06:15
Thanks Frans!
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"People can cry much easier than they can change."
-James Baldwin |
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Newfie Pendragon
Crusty and proud of it
Join date: 19 Dec 2003
Posts: 1,025
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05-25-2006 09:45
I never used ROAM. Out of curiosity though, why is it closing down?
- Newfie _____________________
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Evan Oud
Registered User
Join date: 18 Apr 2005
Posts: 30
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05-26-2006 16:01
Does there happen to be a complete open source? i like every feature of the roam! i used it for alittle bit and i loved it, sad it's gone.
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
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05-26-2006 16:08
I'd like one that flies at a lower altitude, low enough to be able to see the terrain better. It could go slower (not slow, just not as fast) since it would just be giving you an auto-pilot tour.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them. I can be found on the web by searching for "SuezanneC Baskerville", or go to http://www.google.com/profiles/suezanne - http://lindenlab.tribe.net/ created on 11/19/03. Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan - |